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And the tougher necromorphs who will crawl even with all but one arm cut off just feels like an improvement over original since it really hammers home the point that limb cutting lore wise is more about immobilizing and less about killing (when all necromorphs in OG die from cutting one leg + one arm it just feels like cheesing an engine limitation than being in the spirit of the games intended design).
What you said is true but I just like to add a few facts. In my NG+ at medium difficulty, with ALL weapons fully upgraded, the plasma cutter can kill the low level necromorphs just with one shot at one of their limbs, especially their fore limbs. The OP didn't mention how many damage nodes had been upgraded. That can also be a factor. Lastly, which part of the limbs was being shot at. The upper limb (attached to the shoulder part) requires more hits to cut it off whereas the lower limb, at medium difficulty, one shot at the joint can cut it off.
To the OP, the primary attack is not efficient at all. If you are going to choose the rifle as your main weapon, you really have to upgrade at least 3 of its damage (red) nodes.
If you want to be super efficient, use something that peels a lot of flesh, like the flamethrower or force gun, and then follow up with the plasma cutter.
The problem can be solved answering this question.
Also, upgrade your weapons via nodes and focus cutting off limbs like the game tells you a few minutes after starting.
The only thing that boggles the mind is people playing games on hard and complaining about it.
That was hard is supposed to be. More resistant enemies is one of the things you should expect.