Dead Space

Dead Space

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They really did drop the ball on sound design, though
Everything is now too muted and not punchy enough. There is like no low end/mid-low end on ANYTHING. Most reimagined monster sounds are just bad. The Exploder just sounds pithy now, not "insane and in agony." So does the Brute, whose roars used to ring out through whatever room you fought it in and you could actually hear it stomping after you. Even large areas no longer SOUND large. They probably had a bunch of intern hipster SJWs do the sound design, because it's clear they're no longer paying actual sound designers to do competent work.

They probably don't even use fmod or wwise anymore, and are probably using some YAASOUNDQWEEN.itch.io hipster garbage or whatever. FIX THIS ♥♥♥♥ BLIZZ!!!
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Beiträge 1630 von 39
Ursprünglich geschrieben von Some Kinda Kobold:
Ursprünglich geschrieben von Mr. Bunny:
I get the feeling that anybody that says the sound is bad has horrible headphones and has done absolutely zero tweaking to their EQ settings.

Kinda crazy, most people probably never even touch their EQ settings, you're missing out on vastly improved audio quality. By default heaphones have their EQ flat, literally a straight line, this is the reason your audio is horrible.
+1 this. Especially since most headphones come with software that come with presets
I assure you, it’s not the headphones. The sound, especially for the Necromorphs. Is worse.

Need I remind people how they butchered the brute and Hivemind roars? The guardian’s screen of pain is also less weighty and high screeched and the divider in my playthrough barely made its inhuman moan.
Spikez 27. Feb. 2023 um 21:11 
Sound design in general seems fine. The only things I can comment on sound-wise would be the audio kinda cutting before the actual end of the death scenes. like the sound of a video cutting short seconds after the actual video. Specifically Leaper's, Regenerator's, and Twitcher's.

If I have to reach, Hive Mind's death scene doesn't seem as gutterally unsettling as the original's with Isaac screaming his head off in the meanwhile. He just grunts it out here like "Darn, oh well." Meanwhile Jacob in TCP wallows in agony in his finale.
Zuletzt bearbeitet von Spikez; 27. Feb. 2023 um 21:15
Ursprünglich geschrieben von Spikez:
Sound design in general seems fine. The only things I can comment on sound-wise would be the audio kinda cutting before the actual end of the death scenes. like the sound of a video cutting short seconds after the actual video. Specifically Leaper's, Regenerator's, and Twitcher's.

If I have to reach, Hive Mind's death scene doesn't seem as gutterally unsettling as the original's with Isaac screaming his head off in the meanwhile. He just grunts it out here like "Darn, oh well." Meanwhile Jacob in TCP wallows in agony in his finale.
As much as people love to hate on TCP, it did have the better sound design, animations, and facial models than the Dead Space remake. Shame Glen wasn’t consulted for his input in those areas.

And the Hivemind criticism isn’t a reach, the original had far better presentation and death scene with the sound and camera shaking as the hive mind chews and pulls on Isaac. Remake is too “smooth”.
Indie 28. Feb. 2023 um 4:59 
Oh look, it's the guy who complained because he doesn't want to upgrade to SSD.
Move along, the sound design is fine. He probably just doesn't want to upgade his audio system too.
The exploder criticism is ridiculous.

They sound almost identical to the original which in turn sounded like a chicken having a stroke.
Zuletzt bearbeitet von Seraphiel; 28. Feb. 2023 um 5:35
Maybe your sound system just sucks?

I've got it coming out 2 5in monitors and a 10in sub and the sound design is amazing. Music, ambient sounds, enemy sounds etc.. Even though I know what to expect it's the sound that gets me jumping out of my seat in this.
Ursprünglich geschrieben von Junior:
I should not need to tweak anything eq should be standarized. Or the game itself should tweak it, besides if other games can sound great with default eq settings thats not my problem.
EQ should be standardised? What on earth are you on about? You can't standardise EQ, that's not how that works and it never will work like that. You absolutely should need to tweak headphones if you want the sound to be good, there's a reason headphones default settings are flat, it's because it gives an acceptable all around sound so that it's usable outside the box for those that don't bother tweaking anything.

If you want sound to be good then yes you need to tweak the EQ, these other games that sound good to you probably sound terrible but you're clueless because you never bothered to properly tweak your audio.

You want better sound? Then buy better headphones as opposed to whatever crap you have now or at the very least tweak the EQ, your headphone brand probably has their own software to improve the audio quality greatly, bet you aren't even using it.
Obviously you're not playing with a good pair of headphones or you wouldn't be saying that. I've played it on Arctis 7's and A50's. The audio pipeline is remarkably complex and the spatial audio is extremely good
https://www.windowscentral.com/dead-space-remake-audio-design-update

ye, sure sounds like "a bunch of hipsters" not knowing what they are doing...
Yak 28. Feb. 2023 um 9:41 
Ursprünglich geschrieben von V I D A L:
What are you talking about? The sound design is even superior than the graphics. They absolutely nailed it.
aside from a few weapons and the overall ambience, the Necromorphs suffered...
just listen to the original DS1-3 Necromorph sfx you can easily look up on YT and compare it to Remake, its a downgrade. Especially when almost all of them besides the Lurker and Leaper are mute as hell. Surround just makes it worse with certain necros like the Hive Mind.

for a titanic worm, it's 'roar' sounds more like a sigh...og Hive Mind's roar beats it by a mile
Andy 28. Feb. 2023 um 9:43 
Ursprünglich geschrieben von Mr. Bunny:
Ursprünglich geschrieben von Junior:
I should not need to tweak anything eq should be standarized. Or the game itself should tweak it, besides if other games can sound great with default eq settings thats not my problem.
EQ should be standardised? What on earth are you on about? You can't standardise EQ, that's not how that works and it never will work like that. You absolutely should need to tweak headphones if you want the sound to be good, there's a reason headphones default settings are flat, it's because it gives an acceptable all around sound so that it's usable outside the box for those that don't bother tweaking anything.

If you want sound to be good then yes you need to tweak the EQ, these other games that sound good to you probably sound terrible but you're clueless because you never bothered to properly tweak your audio.

You want better sound? Then buy better headphones as opposed to whatever crap you have now or at the very least tweak the EQ, your headphone brand probably has their own software to improve the audio quality greatly, bet you aren't even using it.
I did not talk bad about the audio of the remake, I just disagree with you in having to tweak the settings sorry but it should be standardized I don't buy a TV to tweak setting i don't buy a headphone to tweak settings at max I enable the special features for processing audio and spatial surround etc if I buy a jbl to use on my smartphone I should not need to tweak anything it should be plug and play , having to distort the audio with eq is bad and all the presets just make the music sound worse and I doubt these presets are what the studio wanted me to hear, the developers are responsible to make it sound good on the default settings besides I should not be the one choosing the frequency the one that make the sound and music is the one that know how it should sound not me.
Ursprünglich geschrieben von Junior:
Ursprünglich geschrieben von Mr. Bunny:
EQ should be standardised? What on earth are you on about? You can't standardise EQ, that's not how that works and it never will work like that. You absolutely should need to tweak headphones if you want the sound to be good, there's a reason headphones default settings are flat, it's because it gives an acceptable all around sound so that it's usable outside the box for those that don't bother tweaking anything.

If you want sound to be good then yes you need to tweak the EQ, these other games that sound good to you probably sound terrible but you're clueless because you never bothered to properly tweak your audio.

You want better sound? Then buy better headphones as opposed to whatever crap you have now or at the very least tweak the EQ, your headphone brand probably has their own software to improve the audio quality greatly, bet you aren't even using it.
I did not talk bad about the audio of the remake, I just disagree with you in having to tweak the settings sorry but it should be standardized I don't buy a TV to tweak setting i don't buy a headphone to tweak settings at max I enable the special features for processing audio and spatial surround etc if I buy a jbl to use on my smartphone I should not need to tweak anything it should be plug and play , having to distort the audio with eq is bad and all the presets just make the music sound worse and I doubt these presets are what the studio wanted me to hear, the developers are responsible to make it sound good on the default settings besides I should not be the one choosing the frequency the one that make the sound and music is the one that know how it should sound not me.

The developers tune the sound on studio monitors and studio grade equipment. Whatever garbage sound profile your TV or speakers are tuned to it is not their fault, that is a you issue. That is how sound design works, it is designed around a reference audio device which is very close something like the Harmon Target. When ♥♥♥♥♥♥ companies build ♥♥♥♥♥♥ speakers they tweak the tuning to have mashed out base, screeching highs and muffled mids, because that's what pop music and garbage TV sounds good on or something.
Zuletzt bearbeitet von Bobloblaw; 28. Feb. 2023 um 16:53
Nangi 28. Feb. 2023 um 17:38 
I'll say this, they definitely ♥♥♥♥♥♥ up the Hivemind reveal, the OG hivemind sounds better.
Andy 28. Feb. 2023 um 20:15 
Ursprünglich geschrieben von Bobloblaw:
Ursprünglich geschrieben von Junior:
I did not talk bad about the audio of the remake, I just disagree with you in having to tweak the settings sorry but it should be standardized I don't buy a TV to tweak setting i don't buy a headphone to tweak settings at max I enable the special features for processing audio and spatial surround etc if I buy a jbl to use on my smartphone I should not need to tweak anything it should be plug and play , having to distort the audio with eq is bad and all the presets just make the music sound worse and I doubt these presets are what the studio wanted me to hear, the developers are responsible to make it sound good on the default settings besides I should not be the one choosing the frequency the one that make the sound and music is the one that know how it should sound not me.

The developers tune the sound on studio monitors and studio grade equipment. Whatever garbage sound profile your TV or speakers are tuned to it is not their fault, that is a you issue. That is how sound design works, it is designed around a reference audio device which is very close something like the Harmon Target. When ♥♥♥♥♥♥ companies build ♥♥♥♥♥♥ speakers they tweak the tuning to have mashed out base, screeching highs and muffled mids, because that's what pop music and garbage TV sounds good on or something.
then whats the perfect settings for equalizer? to get the intended developer sound?
i don't think the dead space remake have bad sound, i just disagre with people wanting userse to tweak the settings without a specific way to get the "intended developer sound" that is different from the color/brightness settings that games/windows help you.

different form brightness and stuff when a game wants you to play at a specific brightness it shows you a in game guides on how to setup contrast/gamma so u can't see the image on the left or image on the left barely visible , so anyone that play seeing it is kinda cheating, even windows help you setup the correct color and various websites as well, but whats the guide for eq? and is is the same setting for any game movie? how i get the developer intended settings? so i should do this on my mobile gaming too? so when i download and go play a mobile game i need Eq settings for that too? ah for my xbox too? ah i guess for my nintendo switch too oh well then, how do i do that on every console that i own then?

i have a good headphone, but ir really dislike the presets that come with it, i only liked using dolby atmos but even then i hated dolby for gaming, i just disagre with this needing to change eq settings, the game should sound good on default settings if the user have a good headphone anyway. if the developer want the user to tweak EQ, it must provide a guide just how they do it when they want you to play at a specific brightness setting. specially because eq settings are not good for everything, the eq you use for music is not the same you will want to use for a movie atleast not for me.

so unless people have the studio quality equipment with perfect eq settings they can't have they own opnion on the game audio quality then? well ok.
Zuletzt bearbeitet von Andy; 28. Feb. 2023 um 20:25
Ursprünglich geschrieben von Devin7Eleven:
Ursprünglich geschrieben von Some Kinda Kobold:
+1 this. Especially since most headphones come with software that come with presets
I assure you, it’s not the headphones. The sound, especially for the Necromorphs. Is worse.

Need I remind people how they butchered the brute and Hivemind roars? The guardian’s screen of pain is also less weighty and high screeched and the divider in my playthrough barely made its inhuman moan.
I dunno man. I often see people in a lot of remakes/Remasters claiming "The old games sounded better" But most of the time? it just comes down to louder sounds. Or, More 'boom' behind specific sounds. Or just. Less clarity. Sound production has advanced a lot over the years. So what we have might just sound like it's 'worse' because people preferred the loud 'Oomfh' a lot of older sounds came with. It's like, People who prefer to Listen to music on Vinyl records over CD's because despite lower sound clarity, it's more... 'Appealing'.
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