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download
openvr_api.dll (64bit)
create
opencomposite.ini
supersampleRatio = 1.8
Thank you.
3080 10G
10400F
So you replace the openvr_api.dll in the game directory and create the opencomposite.ini file in the same directory?
Have a small price :D
yes
Hit stubbed file at c:projects\openovr\OpenOVR\Reimpl\Base Compositor.cpp:315 func GetFrameTimings
I downloaded the openvr_api.dll (64bit) and pasted in F122 folder.
Created opencomposite.ini with the line supersampleRatio = 1.8 but the game doesnt run.
Any help will be appreciated. Thanks!
Hit stubbed file at c:projects\openovr\OpenOVR\Reimpl\Base Compositor.cpp:315 func GetFrameTimings
Oh and it also caused the game think i am using a Quest 2 instead of my Rift S, so i deleted it and went back to SteamVR.
Thanks man! This fixed the error. I do have some issues with stuttering though. In game settings to low, supersample ratio set to 1 and still performance is not there. i ll try later a few more settings. the looks of the game are better with openovr.
Wanna share ur quest 2 settings?
Oculus resolution to x1, 72hz
supersamplingratio 1.3
I think my 2080s isnt that powerful in vr, but at least I got rid of steam vr
Reverb G2
1080ti
Remember 64bitDill is the Dill to install not the 34bitDill
SHOULD BE PINNED THIS TOPIC.