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回報翻譯問題
Yes
I left it on balanced and 50 (minimum resolution). Guys, this game in VR rocks!!!
Could it be that some SteamVR settings still have this on because the game starts via SteamVR and NOT Oculus?
Any ideas how I can get rid of this reducing framerate to 50%? Help please!
It says only DX11, but it´s working here!
...with textfile "vrperfkit.yml" you can configure it, i use:
upscaling:
-method: cas
-renderScale: 0.9
-sharpness: 0.7
Performance optimization:
-radius: 100 (with 100 it´s disabled)
foveated rendering:
-also disabled
This does not fix bad head tracking on quest 2.
....i hope for a patch!
performance is great for me, but i mean i have sometimes little stutters here and there although with good fps and frametime, i don´t know what´s the problem and yes, headtracking/jitters.....maybe this IS THE problem ?!
It does not. Is almost like the headset can't refresh fast enough if your FOV is changing (like moving your head from side to side). You would see that your performance headroom would drop from 40% to negative % just from moving your head. That's some strange stuff going on there. It isn't noticeable if you can use a higher refresh rate and your fps isn't tanking and while racing. Although it does get to you if you entering into a tight corner in your 2nd gear. It almost like you are experiencing G force or porpoising visually...:)
So I can definitely confirm that the problem is the pedals or wheel plugged in via USB!
In the cockpit I still get small jitters sometimes but it's night&day to the situation before. @nick: please try it with a gamepad and unplug wheel and pedals (I know this is not a good solution but just for trying out if your jittering = bad head tracking goes away too)!
I think this is a great suggestion for everyone, to troubleshoot where the problem is.
It did it for me and, apparently, for other people of the forum. I have to say I’m using a Xbox controller so Wheels/pedals could be part of the equation.
So I've tried different versions of this to get CAS sharpening to work, and this one doesn't work either. Are you SURE it works? I would suggest setting debug mode to true (or toggle it on) to see if you actually see the radius and post a screenshot, because I don't believe it works, no offense. I tried setting CAS to 5 just to see if it would oversharpen it, and it didn't do anything. The debug radius doesn't show up either.
sharpest image you get with f1 2022 is ingame option "FSR + sharpening."
p.s. in oculus desktop app my resolution is at 5408x2736 (maximum), in VD it´s higher, so i could say, yes, it´s sharp.
so, i could play it in very high resolution with ultra settings, performance is good, but annoying are the bugs.
EDIT: i have the origin version, i extract the VRToolkit in f1_2022 root directory and it´s really measurable. ;-)
damn, so a good immersion and performance but we could not enjoy it!
...next i will try it without all, only keyboard, but not yet.