F1® 22

F1® 22

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DonPromillo Jun 29, 2022 @ 12:38pm
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Best VR Settings for You! Sharp and not blurry! No Stuttering with good gpu!
Hi all!

Copy this settings in you hardware_settings_config_Vr
It's in you documents folder my Games F1 22\Hardwaresettings

The first 3 lines is your Hardware settings... looks like this... don't overwrite it.

<hardware_settings_config applyOOTB="false">
<cpu name="12th Gen Intel(R) Core(TM) i9-12900K" processors="12" processorStride="1" processorBinding="1" />
<graphics_card deviceId="0x2204" rating="4">

After this delete all and copy this!
Have fun with stutterfree VR gaming in best quality :)

<resolution width="1920" height="1080" displayMode="0" vsync="false" vsyncInterval="auto" frameRateLimiterEnabled="false" frameRateLimiterValue="120">
<refreshRate numerator="0" denominator="0" />
<windowPosition x="-13" y="-13" />
<outputMonitor index="1" />
<aspectRatio auto="false" width="16" height="9" />
<hdr mode="0" peakNits="1000" />
</resolution>
</graphics_card>
<motion>
<dbox enabled="true" />
<udp enabled="true" broadcast="true" ip="127.0.0.1" port="20777" sendRate="20" format="2022" yourTelemetry="restricted" onlineNames="off" />
</motion>
<antialiasing taa="true" checkerboard="false" cmaa2="false" dlss="false" cas="1" fsr="0" fsr2="0" />
<dlss_quality value="0" />
<dlss_sharpness value="0.000000" />
<fsr_quality value="0" />
<fsr_sharpness value="0.000000" />
<dynamicresolution_enabled value="false" />
<dynamicresolution_target_fps value="0" />
<dynamicresolution_profile deltaDown="0.05" percentageDown="0.8" deltaUp="0.01" percentageUp="0.75" alpha="0.95" />
<dynamicresolution_min_scale value="0.5" />
<ssao enabled="false" algorithm="0" />
<ssrt enabled="false" quality="0" />
<texture_streaming sizeInMiB="768" texelDensityBias="0.0" concurrentTextureSwaps="1" />
<led_display fanatecNativeSupport="false" sliProNativeSupport="false" sliProForceBrightness="127" />
<anisotropic_filter level="16" />
<lighting quality="1" volumetricFogLighting="true" volumetricFogLightMapWidth="160" volumetricFogLightMapHeight="128" volumetricFogLightMapDepth="32" />
<postprocess motionBlur="false" godRays="false" depthOfField="false" lensStreak="false" lensFlare="false" bloom="false" />
<shadows enabled="true" skyShadowMapSize="2048" skyShadowCascadeCount="4" skyShadowLowLod="false" worldShadowMapSize="2048" skyShadowMap32Bits="true" nightShadowMapSize="2048" nightShadowCharacterCast="true" nightShadowSourceCount="4" sampling="1" spotShadowMapSize="1024" spotShadowSampling="1" crowdInShadows="false" />
<particles enabled="true" distanceScale="1.0" rate="1.0" high="true" />
<crowd distanceScale="1.0" billboardDistance="1500" />
<vehicle_reflections envMapScale="1.0" envMapUpdateMode="alternate" envMapRenderMode="carsAndCharacters" cubeMapEnabled="false" cubeMapScale="0.75" cubeMapUpdateMode="oneFacePerFrame" />
<mirrors mirrorsUpdateMode="alternate" mirrorsRenderMode="cars" treesInMirrors="true" crowdInMirrors="false" highDetailMirrors="false" highDetailTyresAndCar="false" particlesInMirrors="false" />
<weather_effects rainSplashes="true" rainSheets="false" rainBeads="false" rainHigh="false" trackHeatHaze="true" planarReflectionsEnabled="true" planarReflectionsHQEnabled="false" planarReflectionsRangeScale="1.0" planarReflectionsRTScale="0.5" planarReflectionsMipTailBlur="true" proceduralCloudRTScale="1.0" proceduralCloudTiling="7" proceduralCloudQuality="1" />
<ground_cover enabled="true" grassFlattening="true" drawDistance="60.0" meshes="false" />
<skidmarks enabled="true" parallax="true" />
<skidmarks_blending enabled="true" />
<audio audioUpdateRate="2" numHelperThreads="8" />
<async_compute enabled="true" />
<cs_culling enabled="false" />
<vendor_shader_pack enabled="true" />
<replay_directory path="" />
<rt_quality quality="3" />
<rt_shadows enabled="false" />
<rt_reflections enabled="false" />
<rt_transparent_reflections enabled="false" />
<rt_ao enabled="false" />
<rt_version version="0" />
</hardware_settings_config>
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Showing 1-15 of 35 comments
Bean Jun 29, 2022 @ 1:22pm 
ta
ST Ry Jun 29, 2022 @ 2:09pm 
Anyone tried these settings? Any better than what you'd already tried?
BamDelicious Jun 29, 2022 @ 2:16pm 
which hmd and gpu?
Bluey42 Jun 29, 2022 @ 2:22pm 
Originally posted by ST Ry:
Anyone tried these settings? Any better than what you'd already tried?

i did and unfortunately it wasnt the fix for me. doesnt mean it couldnt be for you though
What VR is used with these settings?
BrunoFS7 Jun 29, 2022 @ 2:57pm 
It helped me a bit but head movments still causing nause because of g force effects, it is very unsync with the headset movie. Micro suttering still happening, when turning in you call feel a small breaks
Sem56 Jun 29, 2022 @ 3:00pm 
um no... that's not how VR headsets work... you're just giving people settings that worked for yours
Nath Magrath Jun 29, 2022 @ 3:18pm 
These are great settings, thanks for sharing.
5950x
6900XT
Mike Oxlong Jun 29, 2022 @ 3:33pm 
i only experienced the micro stuttering, when frames are to low. you need to lower your settings to make it run smoothly. for a sharp image dont use amd or nvidia upscaling ingame.
h_a_r_r_y Jun 29, 2022 @ 4:09pm 
These work very very well, cheers my friend
Bluey42 Jun 29, 2022 @ 4:59pm 
Originally posted by Scanzee:
i only experienced the micro stuttering, when frames are to low. you need to lower your settings to make it run smoothly. for a sharp image dont use amd or nvidia upscaling ingame.

i get it even at the lowest of settings and getting consistent 80fps (max for rift s) although i havent tried not using DXLL
NDK Jun 30, 2022 @ 12:41pm 
as a pimax 5k super owner these setting are awesome with 3090 flawless tnx for the settings
i only make the taa setting to false super sharp
Larsen Jun 30, 2022 @ 12:50pm 
Now put all rt_XXX to "true" ;)
h_a_r_r_y Jun 30, 2022 @ 1:14pm 
These setting are great, I can actually run my Varjo Aero at native resolution. you are a star
DonPromillo Jul 1, 2022 @ 5:09am 
Hey! I'm glad to hear that it works for you! :) We love VR so we should help us :)
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Showing 1-15 of 35 comments
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