Steel Hunters

Steel Hunters

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Thoughts after putting in 10 hours (started late)
Very fun idea team. I really enjoyed the uniqueness of the mechs and how they played. Here are my (opinion) on the pros and cons

Pros:
-I liked the pacing, it felt like i had time to choose my build on my fighting play style while still worrying that the team next to me was going after the same drones.
-In all the matches I played, I loved how there were never two of the same mechs. Made me think, "How can i help my teammate and how he can help me" because i knew I couldnt win without them and anytime I paired with someone that went off on their own, we died quickly. Kinda forces team play but that is what I was looking for. Made me want to be a good teammate for them.
-I loved the different type of weapons. I know this might get alot of people angry but I did like the minimum ammo rounds. I never seemed to run out but it did make me feel like every shot count and it did. It gave me a rush of, "im going to spend a few bullets on this strong drone but use my slash attack for the small ones." So really nice pace of bullet saving and planning your thoughts. But there was also enough that I could just hammer down the fire button and just a get a good dose of blowing stuff up.
-I like the slow movements, there big mechs and the decisions you made determined if I needed to turn tale and run or stay and fight. If I did it was because I made a bad choice and paid for it. But there were times when I did get away and rethink my plan. There were also times when I made the right move (flank, full front, stayed behind and supported) and the decision paid off and they turned and I was able to run them down and destroy them. Sometimes they got away and sometimes i did too.
-Keep the jump amounts and dash amounts. I HATE jumpy jumpy games. (not sure how to call them, im just not good at them) This was the perfect amount of dash and jump. Im not saying jumpy jumpy games are not awesome, just not all the time.

Cons:
-Team, optimization, I totally understand that its new and you gotta work the bugs, but its not fun if it doesnt play well. It was a little stutter but ran very well for all that was happening. but sometimes the stutter killed me since every action counted
-there was not alot of PVE, I think it would be cool if a random boss showed up and had to be taken down but no one else would bother you but gave you really awesome rewards. Meaning, you had a choice to go after this big boss and the drops could turn the tide but If you lost, you were making a gamble. "Is my teammate good enough to take the boss down, can we do it together? If we did, we got something that would turn the fight in our favor, did we lose the fight? we were punished and have to scramble to make up lost time. Add my PVE stuff.

Im not sure if this makes sense or if you read this but I totally support you guys. This is really awesome and I hope everyone can give it a chance. I do like all kinds of games and this is really neat. Everyone has been putting in really good ideas and critiques.
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Showing 1-1 of 1 comments
kikibrik  [developer] Jan 2 @ 12:21am 
Originally posted by Dynamite Teddy:
Very fun idea team. I really enjoyed the uniqueness of the mechs and how they played. Here are my (opinion) on the pros and cons

Pros:
-I liked the pacing, it felt like i had time to choose my build on my fighting play style while still worrying that the team next to me was going after the same drones.
-In all the matches I played, I loved how there were never two of the same mechs. Made me think, "How can i help my teammate and how he can help me" because i knew I couldnt win without them and anytime I paired with someone that went off on their own, we died quickly. Kinda forces team play but that is what I was looking for. Made me want to be a good teammate for them.
-I loved the different type of weapons. I know this might get alot of people angry but I did like the minimum ammo rounds. I never seemed to run out but it did make me feel like every shot count and it did. It gave me a rush of, "im going to spend a few bullets on this strong drone but use my slash attack for the small ones." So really nice pace of bullet saving and planning your thoughts. But there was also enough that I could just hammer down the fire button and just a get a good dose of blowing stuff up.
-I like the slow movements, there big mechs and the decisions you made determined if I needed to turn tale and run or stay and fight. If I did it was because I made a bad choice and paid for it. But there were times when I did get away and rethink my plan. There were also times when I made the right move (flank, full front, stayed behind and supported) and the decision paid off and they turned and I was able to run them down and destroy them. Sometimes they got away and sometimes i did too.
-Keep the jump amounts and dash amounts. I HATE jumpy jumpy games. (not sure how to call them, im just not good at them) This was the perfect amount of dash and jump. Im not saying jumpy jumpy games are not awesome, just not all the time.

Cons:
-Team, optimization, I totally understand that its new and you gotta work the bugs, but its not fun if it doesnt play well. It was a little stutter but ran very well for all that was happening. but sometimes the stutter killed me since every action counted
-there was not alot of PVE, I think it would be cool if a random boss showed up and had to be taken down but no one else would bother you but gave you really awesome rewards. Meaning, you had a choice to go after this big boss and the drops could turn the tide but If you lost, you were making a gamble. "Is my teammate good enough to take the boss down, can we do it together? If we did, we got something that would turn the fight in our favor, did we lose the fight? we were punished and have to scramble to make up lost time. Add my PVE stuff.

Im not sure if this makes sense or if you read this but I totally support you guys. This is really awesome and I hope everyone can give it a chance. I do like all kinds of games and this is really neat. Everyone has been putting in really good ideas and critiques.

Hello! Thanks for your constructive feedback! I'm really glad you enjoyed the game and we always have room for improvement. The boss idea could be fun, we are still exploring new ways to satisfy everyone and PVE has been a strong topic. Keep an eye on our Discord for the next updates!
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Showing 1-1 of 1 comments
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Date Posted: Dec 25, 2024 @ 10:47pm
Posts: 1