Incremental Epic Hero 2

Incremental Epic Hero 2

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Best Pets
I was looking around and can't find a table of what pets have the best Atk or Matk. I've been grinding the same three for Loyalty points but I've noticed their Atk and Matk stats are lacking.

Has anyone done the calculations or maybe has the base states of each pet so I can work it out on my own?
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Showing 1-14 of 14 comments
Fel Nov 30, 2023 @ 3:53pm 
I haven't done any indepth checks but higher "color" tend to have better base offensive stats even at a lower level.
For the other stats the level seems to matter a lot more, and for magic pets the element will also be a factor depending on what you are asking them to defeat.

For my tamer (who is tasked with clearing stuff after a WA) I like to start with the yellow fairy as the first slot even if it's weaker than the other colors, because it's quite a bit faster than the others, which helps a lot with clears (and it's a ranged attacker so it doesn't need to move as much as a spider or a bat).
So it's not always about the offensive stats, even if they matter quite a bit for the later regions.
knightofdisorder Nov 30, 2023 @ 4:39pm 
Originally posted by Fel:
I haven't done any indepth checks but higher "color" tend to have better base offensive stats even at a lower level.
For the other stats the level seems to matter a lot more, and for magic pets the element will also be a factor depending on what you are asking them to defeat.

For my tamer (who is tasked with clearing stuff after a WA) I like to start with the yellow fairy as the first slot even if it's weaker than the other colors, because it's quite a bit faster than the others, which helps a lot with clears (and it's a ranged attacker so it doesn't need to move as much as a spider or a bat).
So it's not always about the offensive stats, even if they matter quite a bit for the later regions.
I guess I'll play around with some others then. I've got three others that I want to grind loyalty points on soon enough. It might be worth swapping over until I get better loyalty point gains.
Fel Nov 30, 2023 @ 4:42pm 
What I tend to do for loyalty points is have passive characters run 3 pets, attack and rush (tamer skills I mean) and the skill increasing loyalty point gains.
That way you can get them to auto-rebirth pretty stably on top of farming loyalty points for a lot of pets at the same time.
knightofdisorder Nov 30, 2023 @ 4:54pm 
Originally posted by Fel:
What I tend to do for loyalty points is have passive characters run 3 pets, attack and rush (tamer skills I mean) and the skill increasing loyalty point gains.
That way you can get them to auto-rebirth pretty stably on top of farming loyalty points for a lot of pets at the same time.
I've got about 9 that I'm looking at running up loyalty points for right now, but I'm pure grinding at the moment. I'm just using Tamer as my main. I did that for a little bit but I'm using the global skill slots on my warrior and mage skills since their maxed and running T2 T3 rebirth on all my active.
Shau Dec 2, 2023 @ 7:14am 
You should use dedicated equipment for loyality point farming. As soon as you get it, farming is much faster. Then equip tamers passive + the loyalty point attacks and you are good to go. Also, don't forget to increase the ranks and the loyalty of the 2 loyalty pets first.
knightofdisorder Dec 2, 2023 @ 8:00am 
Originally posted by Shau:
You should use dedicated equipment for loyality point farming. As soon as you get it, farming is much faster. Then equip tamers passive + the loyalty point attacks and you are good to go. Also, don't forget to increase the ranks and the loyalty of the 2 loyalty pets first.
I'm grinding them up now, rank first then Loyalty point. I'm using the loyalty point equipment I have. I have to look again and make sure of which ones I have.
Fel Dec 2, 2023 @ 8:31am 
For rank I think the best place is the expedition as far as I can tell, unless there is a way to vastly boost points from captures that I missed.
knightofdisorder Dec 3, 2023 @ 9:48am 
Originally posted by Fel:
For rank I think the best place is the expedition as far as I can tell, unless there is a way to vastly boost points from captures that I missed.
I'm running those on repeat. A lot of my main ones are in the 35-50 range. Even with expeditions its hard to crack past 50 with any decent speed at this point. I'm starting to run up on a wall and might need to do a world ascension. Working on maxing my milestones while getting as many ranks and loyalty points as possible.
Fel Dec 3, 2023 @ 10:32am 
50 is the initial cap for rank so it's pretty good already.
kevinshow Dec 6, 2023 @ 2:23am 
I dont know the min - max either but I've noticed that magic or ranged attack pets are better than melee ones. After all, even our own melee heroes, if they have a ranged attack, it can kiil faster before the hero gets to the target.

Then there are faster pets, like bats and fairies, compared to treants and devilfish.

And finally, there may be stats that you want to work on, such as extra gold, extra material drops, extra buff of this or that, etc

Before getting pets, I felt like each hero should get some good dps skill from the other heroes to work with. After getting pets, I now use 2 global slots for every hero , to summon pets and to make pets attack (to increase loyalty and rank). At first, I wasn't sure how I would like that because I might miss the DPS, but in the overall, I like it . It is because the heroes have become stronger on their own anyway, not necessarily needing to share the other heroe's dps skills. And also because each hero can work on their own set of 1, 2, or 3 pets. In other words, you can potentially be training 4 (heroes) times 3 pets, for a total of 12 pets (the heroes that go inactive, switch pets with the heroes that become active) or if you even want each hero to have their own pets, then 6 heroes times 3 pets, for a total of 18 pets, although 6 of them will not be training any one time (because 2 heroes will be inactive)

I don't know if every hero should be doing their own set of pets or if only Tamer should be, but I like how each pet is gaining and helping in increments, so I'm OK with that process.
Last edited by kevinshow; Dec 6, 2023 @ 2:26am
knightofdisorder Dec 6, 2023 @ 6:06am 
Originally posted by kevinshow:
I dont know the min - max either but I've noticed that magic or ranged attack pets are better than melee ones. After all, even our own melee heroes, if they have a ranged attack, it can kiil faster before the hero gets to the target.

Then there are faster pets, like bats and fairies, compared to treants and devilfish.

And finally, there may be stats that you want to work on, such as extra gold, extra material drops, extra buff of this or that, etc

Before getting pets, I felt like each hero should get some good dps skill from the other heroes to work with. After getting pets, I now use 2 global slots for every hero , to summon pets and to make pets attack (to increase loyalty and rank). At first, I wasn't sure how I would like that because I might miss the DPS, but in the overall, I like it . It is because the heroes have become stronger on their own anyway, not necessarily needing to share the other heroe's dps skills. And also because each hero can work on their own set of 1, 2, or 3 pets. In other words, you can potentially be training 4 (heroes) times 3 pets, for a total of 12 pets (the heroes that go inactive, switch pets with the heroes that become active) or if you even want each hero to have their own pets, then 6 heroes times 3 pets, for a total of 18 pets, although 6 of them will not be training any one time (because 2 heroes will be inactive)

I don't know if every hero should be doing their own set of pets or if only Tamer should be, but I like how each pet is gaining and helping in increments, so I'm OK with that process.
Yeah, i've been grinding T3 rebirths. Though it looks like other than some Research gains and some small gains I'm probably about two or so days off of a world ascension. I should just run quick ones but I'm trying to max out my gains since I spend so long away from my computer at any one time.
Rafein Dec 6, 2023 @ 9:30am 
Flame tigers a probably the best pets so far. good damage/speed and very good effects.

And Kinda need purple Flametiger if you want to farm equipment levels for artifacts in super dungeon. Being able to never run out of Nitro is very nice.
Darnavir Dec 6, 2023 @ 9:44am 
Pets have the overall highest single target damage, but lack AOE. This makes them especially good against challenge bosses. At least with +all skills enchants, angel's atk/matk buff, anthem, sonnet and preferably an order. You need at least 3/4 global skill slots for most char for that.

Saying what is the best pet is misleading - some are good for their battlefield effectiveness, some are good for their passives, some have good active effect (doesn't matter for ranking/loyalty, just having them). And you want to rank them all for the milestones.

Super dungeons have again different priorities, mostly damage type and range. The best phys pets there are treants (range, the only thing that doesn't go up), best magical are whatever has high range (some fairies, foxes, FTs and magicslimes tend to be good). Pets are tamer's way of using phys loadout if you don't have magical.

Having a dedicated loyalty point gear makes loyalty farming far faster and makes it meaningless on anyone without that gear set (too big difference, that set will instantly exceed what the rest can push to). 1 set in a separate loadout on 1 char is enough, you don't need every character to have it.
Shau Dec 6, 2023 @ 11:25am 
I can confirm that they are awesome vs challenge bosses. I can oneshot most of them instantly, while I'd need to grind forever otherwise. Equipment doesn't really matter. Also, pets make fast ascending a viable option for me.
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