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For the other stats the level seems to matter a lot more, and for magic pets the element will also be a factor depending on what you are asking them to defeat.
For my tamer (who is tasked with clearing stuff after a WA) I like to start with the yellow fairy as the first slot even if it's weaker than the other colors, because it's quite a bit faster than the others, which helps a lot with clears (and it's a ranged attacker so it doesn't need to move as much as a spider or a bat).
So it's not always about the offensive stats, even if they matter quite a bit for the later regions.
That way you can get them to auto-rebirth pretty stably on top of farming loyalty points for a lot of pets at the same time.
Then there are faster pets, like bats and fairies, compared to treants and devilfish.
And finally, there may be stats that you want to work on, such as extra gold, extra material drops, extra buff of this or that, etc
Before getting pets, I felt like each hero should get some good dps skill from the other heroes to work with. After getting pets, I now use 2 global slots for every hero , to summon pets and to make pets attack (to increase loyalty and rank). At first, I wasn't sure how I would like that because I might miss the DPS, but in the overall, I like it . It is because the heroes have become stronger on their own anyway, not necessarily needing to share the other heroe's dps skills. And also because each hero can work on their own set of 1, 2, or 3 pets. In other words, you can potentially be training 4 (heroes) times 3 pets, for a total of 12 pets (the heroes that go inactive, switch pets with the heroes that become active) or if you even want each hero to have their own pets, then 6 heroes times 3 pets, for a total of 18 pets, although 6 of them will not be training any one time (because 2 heroes will be inactive)
I don't know if every hero should be doing their own set of pets or if only Tamer should be, but I like how each pet is gaining and helping in increments, so I'm OK with that process.
And Kinda need purple Flametiger if you want to farm equipment levels for artifacts in super dungeon. Being able to never run out of Nitro is very nice.
Saying what is the best pet is misleading - some are good for their battlefield effectiveness, some are good for their passives, some have good active effect (doesn't matter for ranking/loyalty, just having them). And you want to rank them all for the milestones.
Super dungeons have again different priorities, mostly damage type and range. The best phys pets there are treants (range, the only thing that doesn't go up), best magical are whatever has high range (some fairies, foxes, FTs and magicslimes tend to be good). Pets are tamer's way of using phys loadout if you don't have magical.
Having a dedicated loyalty point gear makes loyalty farming far faster and makes it meaningless on anyone without that gear set (too big difference, that set will instantly exceed what the rest can push to). 1 set in a separate loadout on 1 char is enough, you don't need every character to have it.