Incremental Epic Hero 2

Incremental Epic Hero 2

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Nimrod Jun 12, 2023 @ 8:52am
Realistic Levels for Dungeons
Why does magicslime dungeon 3 say you need to be level 100-130 to clear it? This is clearly not the case. My warrior is level 190 and I'm not even coming close. Can't even make it half way, in fact. LOL. Perhaps the developers might consider realistic labeling?
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Showing 1-15 of 25 comments
Fel Jun 12, 2023 @ 9:30am 
Did you try?
Many people reported that they could clear it even though the preview said they could not.

Also, magislime use magic so magic resist is pretty helpful to survive against them.
Nimrod Jun 12, 2023 @ 9:37am 
Tried at least 10 times. Not even bothering anymore because I'm just wasting orbs. My warrior is 190 and gets smoked about halfway through. This part of the game seems like it's very poorly designed. Levels appear to be completely meaningless. Looks like weeks more grinding in order to complete the simple task of raising my cartographer rank.
Darnavir Jun 12, 2023 @ 10:02am 
The levels are levels of monsters and they determine how strong the monsters are. These are not comparable to character levels because the characters scale with many different thing, level usually being a minor one (though it matters for some level based stat boosts and ability scores early on and once field curses appear).

To get the point, my highest charater level ever reached is 816 and I have clears on areas with up to Lv 1090 monsters. This is mostly equipment and T1 rebirth ability score based, it would work the same with level 0 or level 10k. Without the equipment (and ability T1 ability scores), level 10k would still be useless against the Lv 1000+ monsters.
Nimrod Jun 12, 2023 @ 10:28am 
I've been grinding for days in order to get the T2 rebirth. Going extremely slowly. Looks like at least 2-3 more days. Perhaps more. There's really grindy games -- and then there's this. I'm going to have to will my account to my grandchildren in order to complete this.
Fel Jun 12, 2023 @ 10:33am 
Try to progress towards other things, like mastering equipments for extra bonuses and such.
Potions should also be an option.
Nimrod Jun 12, 2023 @ 10:54am 
I think my biggest issue is that I have just the one character to use. This means everything takes forever. Hence, I'm trying to get through as many 'Proof of Rebirth' quests as quickly as I can. This game would be a lot less frustrating if you could activate the secondary characters more easily.
Darnavir Jun 12, 2023 @ 11:09am 
If you need to grind hard for a higher tier rebirth, it is probably too early for it. It's better to do more T1 rebirths for higher exp bonus and guild levels until the T2 rebirth doesn't take too long. The difference between 20% and 40% for passive characters isn't that much (1.4 and 1.8 total farming speed in the unrealistic best case). You should focus on a single char to reach higher areas for their benefits to everyone, who's ahead now doesn't matter at all in the long run. The cartographer and catching normal fairy is the top priority - it unlocks autorebirth.

A single T2 rebirth isn't very useful and resetting skill levels to 0 is a major setback during the first one. You first want reliable skills in global slots and the ability to get additional T2 rebirths quickly after the first one with general quests being the main source of T2 rebirth points.

The first WA can be done in about 2 weeks with the right setup. That magicslime dungeon is skills and equipment dependent. Focus on MDEF, magicslime equipment (bonus damage to magicslimes, good but not needed) and get some healing (halo, potion, heal skill). Ignore resistance rings, you won't get enough resistances to offset the loss of healing/damage from other rings.
Nimrod Jun 12, 2023 @ 11:18am 
Yep. Been focusing on the warrior. I was at level 187 yesterday morning. Today, after another 24 hours of the game running in the background, I'm at 190. Tomorrow I'll be at like 192. Only another week or so until I can unlock the next level of the cartographer. And I need that to get to the fairy, no? So there's really nothing i can do except to rebirth over and over again. But, as you point out, that takes my warrior back to zero. So many aspects of this game work at cross-purposes with other aspects. Makes more sense to keep grinding, I would think.
Nimrod Jun 12, 2023 @ 11:21am 
Whoops! NM. I need to clear magicslime dungeon level three to raise the cartographer. And I have no idea how to do that. MDEF? Not sure I have much in the way of gear that does that. Thus, even more grinding. I'm just gonna let the game run instead.
Darnavir Jun 12, 2023 @ 11:42am 
The point of resets in all incremental games is having higher growth than before so you get back faster and then go further than you did before. IEH2 is no different in this.

The problem with level grinding is that each additional level does really nothing - no significant rebirth point/guild exp gains, no real stat gain (1 ability point is nothing, per level stats rarely cut it). It's probably best to T1 rebirth at 190 to get additional 90 ability points and do a bunch of quick T1 rebirths to raise exp multiplier, stone gain multiplier, maybe drop several levels into basic ATk and, if you lack the level for equipment, into Equipment Challenger. T2 rebirths won't be of much help unless you can get significantly above level 200 (for more ability points every 25 levels) or do multiple in quick succession (for T2 rebirth upgrades). The guild levels you lose by not rebirthing are far more important than the little stats character levels give you.

As stats (including skill gain/equipment gain proficiency, exp gain, attack speed) increase, the regain of stats lost on reset becomes a lot faster, ultimately reaching the point that for example skill levels get to max before you can clear a single area and rebirth.

As far as MDEF goes, bronze spaulder, iron spaulder, leather armor, magicslime hat (magicslime area 2 that also conveniently can drop all the previous ones). The best is probably leaving your warrior there and sometimes rebirth him. That dungeon is a notorious roadblock that's being discussed from the first days since launch.
Nimrod Jun 12, 2023 @ 11:42am 
It's also obvious that I can't even come close to getting through magicslime dungeon 3 in five minutes. Even if I had the MDEF to survive, I'm going to come up at least 10 waves short on the time. Seems like increasing your speed is so gradual it's essentially unnoticeable. How do I improve my times? More grinding, I'm guessing.
Nimrod Jun 12, 2023 @ 11:49am 
So, there's essentially no point in my trying to unlock the passive slots? I was thinking that earning passive leaf and crystal would mean I'd have more of those resources to raise upgrade levels on DEF, MDEF, etc. But you seem to be saying skip all that and just do as many rebirths as possible to get more skill points. Is this right? If so. I've just wasted like a week of my life. LOL.
Darnavir Jun 12, 2023 @ 12:06pm 
More grinding of the right things. This is that type of game where you just let it run in the background a lot.

If anything can be lost by any type of reset, it's expendable and should be treated as such.

Speed scales well into millions/billions, does little early on.

Magicslime equipment improves damage agains all magicslimes, sword type equipment increases ATK, STR/basic ATK can give you some ATK, some rings and potions increase physical damage, muscle inflation increases ATK.

Passive characters aren't useless, but during the first run, you want to unlock many things asap.
The passive character output of almost everything is 20%/40%/55% depending on their highest rebirth tier (T1/T2/T3; higher is still yet to be implemented). You really want at least the T2, preferably the T3, before you can consider them significant.
Everything your main gains (pets, skill levels, equipment, any epic store stuff, guild levels, whatever else) makes leveling the rest far easier. A good skill in a global slot and some equipment can enable the unleveled, unrebirthed character to be raised far faster, not only because they can start in a lot harder area.
A good rule of thumb is to do the highest tier rebirth on passives you can do reasonably quickly. And get the normal fairy asap - that autorebirth (T1 only until you get further tiers from later pets) can be used by passive characters as well. You want the timing and favorite area ES QoL3 upgrades for it, not that hard to get because reaching fairies gives you some ECs as well.
Nimrod Jun 12, 2023 @ 12:15pm 
How do I unlock/activate the passives? I am under the impression you do this by finishing higher level proof of rebirth quests. Is this wrong? I can have only one character active and the passive option does not exist for me on the other two characters. What am I doing wrong?
Darnavir Jun 12, 2023 @ 12:23pm 
Yes, you do unlock them by doing the proof of rebirth quests. Character has to clear a proof of rebirth quest to be assignable to the passive slots (clicking on the inactive/active/passive tab), but their efficiency is lowered when compared to the active (this includes enemy defeated numbers, rewards, skill/equipment experience, material drops and many other things, doesn't affect captured monsters number, dungeon rewards, quest rewards). They clear an area on their own, not together with the active btw.
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Date Posted: Jun 12, 2023 @ 8:52am
Posts: 25