GROUND BRANCH

GROUND BRANCH

BichaDeGap Mar 21, 2023 @ 5:32am
Subsonic ammo
I would like to see and hear subsonic ammo for 9mm weapons at least. I've seen that there is subsonic ammo for higher calibers but it defeats the purpose of having higher caliber weapons because of the significance in velocity drop so I don't know if it's worth having higher caliber subsonic rounds.

But I really hope and will be able to hear that good old Rainbow six subsonic mp5 sound when shooting. Will this be in the game? Right now the sound is not the same so I'm assuming that's how regular 9mm sounds in a silenced mp5.
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Showing 1-7 of 7 comments
clemenskaa Mar 21, 2023 @ 11:50am 
Technically, there is already subsonic ammo in the game. For example .45 ACP is subsonic by design. Also supersonic ("normal") 9 mm out of a MP5SD with integral suppressor should be subsonic because of the special barrel and integral suppressor system of the weapon. That is kind of the point of this weapon. However, as far as I can judge from shooting a MP5SD and a MP5 with suppressor, they sound pretty close. So maybe, this is not implemented, yet (?). Would be interesting to hear from the devs about it.

It is a long time since I played the OG Rainbow Six games, so I am not that familiar with the sounds anymore and no idea where they got their samples back then. I mean, these games were top notch for the time, but I would guess weapon sound design in games came a long way since then and I wouldn't necessarily expect Ground Branch to sound close to those games.

But again, would be pretty interesting to hear from the devs.
BichaDeGap Mar 21, 2023 @ 12:05pm 
Originally posted by clemenskaa:
Technically, there is already subsonic ammo in the game. For example .45 ACP is subsonic by design. Also supersonic ("normal") 9 mm out of a MP5SD with integral suppressor should be subsonic because of the special barrel and integral suppressor system of the weapon. That is kind of the point of this weapon. However, as far as I can judge from shooting a MP5SD and a MP5 with suppressor, they sound pretty close. So maybe, this is not implemented, yet (?). Would be interesting to hear from the devs about it.

It is a long time since I played the OG Rainbow Six games, so I am not that familiar with the sounds anymore and no idea where they got their samples back then. I mean, these games were top notch for the time, but I would guess weapon sound design in games came a long way since then and I wouldn't necessarily expect Ground Branch to sound close to those games.

But again, would be pretty interesting to hear from the devs.


YEeah you're probably right. But I like how the old R6 sound of a mp5sd.
BichaDeGap Mar 21, 2023 @ 12:24pm 
I don't know, I think that the old R6 games, 9mm mp5s with suppressors sounds more authentic to me.
ex0dus.- Apr 24, 2023 @ 5:58pm 
at least add different ammo types for each caliber in game i.e. subsonic, hollow point etc
NeverADullDoor Apr 24, 2023 @ 6:47pm 
IIRC, the devs have said multiple ammo types are planned, as well as stuff like .300 Blackout. Hopefully, some of the other special application subsonic rifle rounds (9x39mm, 8.6mm), and more importantly, the guns that fire them, show up down the line as well.
tjl Apr 24, 2023 @ 11:20pm 
At the end of this dev blog https://www.groundbranch.com/2020/05/intel-update-005-road-to-1030/ there is a early mockup for the current user interface which shows what was planned which includes subsonic ammo for the primary.
BichaDeGap Apr 25, 2023 @ 3:58am 
Originally posted by tjl:
At the end of this dev blog https://www.groundbranch.com/2020/05/intel-update-005-road-to-1030/ there is a early mockup for the current user interface which shows what was planned which includes subsonic ammo for the primary.

Im mostly refering to the difference in sound when you shoot a suppressed mp5 in GB and the old R6 but I saw a video on youtube where they compared subsonic to supersonic in an mp5 and there was no noticable difference in sound what so ever. But what I noticed was how accurate the sound to the old R6 mp5 suppressed is to reallife and I miss it in GB. I think it's to much of a (reverb) is it called(?) in GB when shooting the mp5sd. R6 MP5SD sounds more realistic in my opinion.
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Date Posted: Mar 21, 2023 @ 5:32am
Posts: 7