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(On a side note, the permanent death was improved in RS3, as they could sometimes survive incapacitation. That would also be a good mod.)
I haven't played the game yet. But have been watching for a long time. Instead of Medals or ribbons which is done often. How about just titles based on the amount of hours played.
Super Master Staff Gunnery Sargeant First Class president world leader warlord
Progression can be neat when it's cosmetic, but when guns and attachments are based on arbitrary goals an issue starts happening where, by the time you have a new gun there's no real reason to switch because you've gotten used to and unlocked a ton of things for the starter weapons giving you no real reason to switch, unless the new weapon is just objectively better, but if they do that the game balance will be completely broken
You have all gear available to you at all times, create your loadout depending on the situation at hand, prepare and execute. According to your preferences.
There you go! No fuss. Enjoy ^_^
How would it look if real, highly trained professional police/military outfits had to score 5 kills before he was allowed to equip a new pair of gloves or fetch a couple of flashbangs from the armoury for example? Doesen't really fit the "realistic"-vibe, does it? I don't think it does.
Could be an optional thing though. Don't really mind that. I don't have to use it.