Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Fix bugs
- Fix the sound / make it more accurate. Hearing doors across the whole map sucks
- Add a more controllable / flexible / dynamic crouch so we can adjust height
- Add inventory / looting for dead bodies
- Make the guns more diverse and accurate, they feel all the same
- More maps
- AI improvements
The physics behind them will be tweaked along the way as well.
But not right now :)
Развернуть
I agree that the improvements are coming and the improvements will soon be all in this interested, but a rag doll set up anatomically correct will add entertainment and interest, from trivialities and there is interest in the game. I really hope that the developers will pay special attention to physics, and artificial intelligence is a very important element. waiting for improvements and health and strength
I disagree. If this would be a AAA studio, but it's a tiny Indi developer. Resources should really go into the game mechanics and not some super fancy stuff. The current ragdolls work and fulfill their purpose: Signaling the player his target is dead. Better ragdolls won't entertain me better. ;)
I somewhat fear that this game is going to stick in EA for years to come, given the amount of years I've watched Groundbranch before. So I really would like to see the core game + Steamworkshop for maps getting done first and no better physics or graphics, just in case the devs are running out of money.