GROUND BRANCH

GROUND BRANCH

What exactly is Single Player?
Is it truly you playing alone with AI team mates against other AI enemies?
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Showing 1-6 of 6 comments
Villain Sep 1, 2018 @ 7:59am 
Not yet. Right now Single Player is just you playing Terrorist Hunt by yourself in an offline server against AI enemies without AI teammates. A Single Player campaign is planned, but from what I understand they will be standalone missions, not a string of missions connected to an overarching story (like the optional missions in Splinter Cell Blacklist).

Personally, I prefer this approach over a story campaign.
Last edited by Villain; Sep 1, 2018 @ 8:00am
OK, Thank you.
I read this on the Steam page:

Prefer single-player? Missions with friendly A.I. and a full command system (both in development by industry veteran and A.I. researcher Phil Carlisle) are fully planned.

I thought the word "planned" was a clue. Maybe I will wait for now.
Last edited by ♂TheBlasterMaster™✞; Sep 1, 2018 @ 8:24am
Desiire Sep 1, 2018 @ 5:38pm 
The AI right now are super-duper WIP. They use really basic pathing and I don't think friendly AI will be implemented for a long while

The game has FANTASTIC co-op though. Don't sell yourself short! But for a single player experience there's a lot to be desired
{O|G} Heathen Sep 10, 2018 @ 8:49pm 
Sort of reminds me of the first SOCOM: US Navy SEALs. You had a localized story in the form of "Go dismantle this terrorist network in this locale," but there was no overarching story.

While I think this game has the potential for an excellent, realistic overarching story (if I recall, the original proposed plot for Ground Branch was going to be a counterinsurgency campaign somewhere in Southeast Asia), I can also see the logic behind their current decision.
Daddy Kaneki Sep 14, 2018 @ 3:02am 
Originally posted by Skorpi0:
Not yet. Right now Single Player is just you playing Terrorist Hunt by yourself in an offline server against AI enemies without AI teammates. A Single Player campaign is planned, but from what I understand they will be standalone missions, not a string of missions connected to an overarching story (like the optional missions in Splinter Cell Blacklist).

Personally, I prefer this approach over a story campaign.
So it's like SWAT 4 where there's no actual overarching story? Just a set of operations?

It makes sense, and it works in the context of military. I know that the team doesn't have the budget or scope to develop an actual cohesive storyline but I would have liked it.

Maybe in an expansion pack a few years from now. That would be perfect.
◇ Planned/future:

"GROUND BRANCH’s unique “campaign” format will deliver smaller, more localized sets of missions based around global hotspots, with a centralized intelligence interface to monitor them and receive new mission orders over time. The choices you make along the way may affect future engagements." (source: All Features, Working And Planned[www.groundbranch.com])
Last edited by ᗷᑌᒪᗩᗰᗩTᗩRI; Nov 15, 2018 @ 6:27am
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Date Posted: Sep 1, 2018 @ 7:36am
Posts: 6