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Second rule : Save in multiple data slots.
I know but the game simply pulls you into it so much that you forget about it :cry:
Save in multiple data slots? Thats not a rule wtf.
To be fair it isn't common in 2022 to have no autosave.
It's not that uncommon.
Just an example.
Imagine: You spent all your money on equipment, and now you can't afford another thing you really need/want to get the wanted outcome of a choice.
Auto save would not let you do that, although a few games have 2 auto save slots it alternates between, but in this game, that would not be nowhere enough to let you redo choices you regret.
I just went through one of the few lategame sections where you can't save between multiple fights and cutscenes. When the game got stuck on a text box for 5 seconds I already resigned myself to the crash literal seconds before I could finally save. Thankfully, it didn't actually crash, but this is just 1 of those examples why auto saves should at least be an option in these games.
If you have Multi Choice and dont want to have to replay the game over and over just to get different results it is.
Also if you have ever played a RPG that takes over 20 hours to beat, and have ever experienced have a Save Slot/Data Corruption, then it very much becomes Rule Number One for you going forward.
In this game, with the whole time management thing, I just keep a save per in game day for two weeks, so 14 of the 16 slots they give you.
you really think enchanted japanese game artisans are going to include a western smooth brain feature like auto save just to anticipate software failure?
They could, its just never a good idea to rely on them, and this is why. I think all of us learned this at some point. Heck I learned back in the day to not buy 3rd Party Memory Cards because a large chunk of it became Corrupted, and man did that hurt.