Persona 5 Royal

Persona 5 Royal

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edmek55555 Oct 30, 2022 @ 9:16am
Is the strength confidant game breaking?
So I have the strength confidant at level 5 so I can create personas above my level. However, I’m on the boss at the bank palace almost and I have a level 80 persona. Is this as intended because it seems a bit broken.

Edit: a persona I fused from scratch. I’m not using the dlc persona or items
Last edited by edmek55555; Oct 30, 2022 @ 9:21am
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Showing 1-15 of 42 comments
Hao Zhao Oct 30, 2022 @ 9:20am 
If you want to cheat, you don't need the Strength arcana. You can retrieve end game DLC personas from the registry anytime you want.
edmek55555 Oct 30, 2022 @ 9:23am 
Originally posted by Hao Zhao:
If you want to cheat, you don't need the Strength arcana. You can retrieve end game DLC personas from the registry anytime you want.
Well of course. But I can understand that. Those are built in cheats that were added with the royal edition. The confidants are a built in base game mechanic so I’d imagine it would be more balanced
Terra Oct 30, 2022 @ 9:36am 
The Persona games have always been on the easier end of the SMT games.

But balance just completely went out the window after Golden. 4 base had some spikes and got easier the deeper in you went, but then Golden was letting you get SP from every fight and choose your Arcana. 5 was also similarly easy, and Royal took an already breezy game and broke all the windows.
edmek55555 Oct 30, 2022 @ 9:40am 
Originally posted by Terra:
The Persona games have always been on the easier end of the SMT games.

But balance just completely went out the window after Golden. 4 base had some spikes and got easier the deeper in you went, but then Golden was letting you get SP from every fight and choose your Arcana. 5 was also similarly easy, and Royal took an already breezy game and broke all the windows.
Certainly seems that way. Nothing wrong with that. I like pushing the limits when a game gives me the option, when I saw you could fuse personas above your level and then fused a level 80 persona in a few minutes I just thought that was absolutely nuts.
Hanzo Oct 30, 2022 @ 9:51am 
Originally posted by Terra:
The Persona games have always been on the easier end of the SMT games.

But balance just completely went out the window after Golden. 4 base had some spikes and got easier the deeper in you went, but then Golden was letting you get SP from every fight and choose your Arcana. 5 was also similarly easy, and Royal took an already breezy game and broke all the windows.
Say what? In smt you can pick your dream team where your entire party could hit enemy weakness. I always found SMT easier than persona. The only thing that makes SMT harder is random ambushes, which could kill MC fast. Same ambush could kick your MC in P3/P4/P5, but it easier to counter ambushes.
Last edited by Hanzo; Oct 30, 2022 @ 9:51am
State Line Crosser Oct 30, 2022 @ 10:08am 
Originally posted by Hanzo:
Originally posted by Terra:
The Persona games have always been on the easier end of the SMT games.

But balance just completely went out the window after Golden. 4 base had some spikes and got easier the deeper in you went, but then Golden was letting you get SP from every fight and choose your Arcana. 5 was also similarly easy, and Royal took an already breezy game and broke all the windows.
Say what? In smt you can pick your dream team where your entire party could hit enemy weakness. I always found SMT easier than persona. The only thing that makes SMT harder is random ambushes, which could kill MC fast. Same ambush could kick your MC in P3/P4/P5, but it easier to counter ambushes.
The classic horde of enemies that spam instakill magic only on the mc. P3 was really bad about that.
arta Oct 30, 2022 @ 2:39pm 
after you get max level you unlock one hardest fights in game good luck win with bad personas its impossible :D and second yes you can summon high level personas even you are low level but you need lot gold :D and third you need lot mp for use personas skills not stop lol
Last edited by arta; Oct 30, 2022 @ 2:42pm
DaBa Oct 30, 2022 @ 2:46pm 
There are a lot of things in this game that allow you to "break it". SP recovery trinkets, summoning higher level personas, fusion alarms, recruiting higher level personas... The game isn't difficult if you know what you're doing and minmax, even on the highest difficulty.
arta Oct 30, 2022 @ 2:48pm 
yes but not all personas have victory cry or spell casting skill and still sp items always end even you have lot
Last edited by arta; Oct 30, 2022 @ 2:49pm
DaBa Oct 30, 2022 @ 2:52pm 
Originally posted by arta:
yes but not all personas have victory cry or spell casting skill and still sp items always end even you have lot

I don't understand what you're even trying to say. Were you replying to me, or...? Because I don't see how any of this relates to what I just wrote. There are a lot of ways in the game to "break it", that's just a true statement.
Viper Oct 30, 2022 @ 2:54pm 
If you break the game and play that way. Thats on you. Your not forced to do so. Don't complain about it. I have not even opened the cardboard box in my room...and do not intend on doing so at all.
Last edited by Viper; Oct 30, 2022 @ 2:55pm
Fennel Oct 30, 2022 @ 2:54pm 
Originally posted by Hanzo:
Originally posted by Terra:
The Persona games have always been on the easier end of the SMT games.

But balance just completely went out the window after Golden. 4 base had some spikes and got easier the deeper in you went, but then Golden was letting you get SP from every fight and choose your Arcana. 5 was also similarly easy, and Royal took an already breezy game and broke all the windows.
Say what? In smt you can pick your dream team where your entire party could hit enemy weakness. I always found SMT easier than persona. The only thing that makes SMT harder is random ambushes, which could kill MC fast. Same ambush could kick your MC in P3/P4/P5, but it easier to counter ambushes.
Both are really easy when you understand the mechanics, this can be said about any game, but most people won't be minmaxing their entire team to counter each boss. In fact, it's weird that you're working under the assumption that you can even know the upcoming bosses weaknesses to counter them at all.
The hard part about SMT is recovering from a mistake, and the fact that all of your team's actions come from the same pool, so when you're (as a first timer) performing trial and error for weakness-checking you can explode your own party by hitting a Null/Repel, having a weakness or straight up just missing. SMT 3-5 are undoubtedly harder in this aspect, since there's no punish for failing these in Persona.

To answer OP, yes it's 100% overpowered and broken, in the original game it was available only at rank 10 which makes complete sense, it's such a weird design choice that it got moved to rank 5, which also happens to be about the point at which you should have reached Chariot Rank 7 and stopped needing money for a lot of other things. It isn't that bad for Magic Personas, because of the higher SP costs, but for Strength Personas it's straight up ridiculous (% HP costs).
Viper Oct 30, 2022 @ 2:56pm 
Originally posted by Fennel:
Originally posted by Hanzo:
Say what? In smt you can pick your dream team where your entire party could hit enemy weakness. I always found SMT easier than persona. The only thing that makes SMT harder is random ambushes, which could kill MC fast. Same ambush could kick your MC in P3/P4/P5, but it easier to counter ambushes.
Both are really easy when you understand the mechanics, this can be said about any game, but most people won't be minmaxing their entire team to counter each boss. In fact, it's weird that you're working under the assumption that you can even know the upcoming bosses weaknesses to counter them at all.
The hard part about SMT is recovering from a mistake, and the fact that all of your team's actions come from the same pool, so when you're (as a first timer) performing trial and error for weakness-checking you can explode your own party by hitting a Null/Repel, having a weakness or straight up just missing. SMT 3-5 are undoubtedly harder in this aspect, since there's no punish for failing these in Persona.

To answer OP, yes it's 100% overpowered and broken, in the original game it was available only at rank 10 which makes complete sense, it's such a weird design choice that it got moved to rank 5, which also happens to be about the point at which you should have reached Chariot Rank 7 and stopped needing money for a lot of other things. It isn't that bad for Magic Personas, because of the higher SP costs, but for Strength Personas it's straight up ridiculous (% HP costs).

So simple..don't use it. Its a persons choice to break the game.Not the games choice.
Seoul Oct 30, 2022 @ 3:39pm 
this game is overall very easy. u can grind to max level and get millions in 1-2h if u go to mementos with confidant ryuji sakamoto at rank 7
DaBa Oct 30, 2022 @ 4:19pm 
Originally posted by Soulanen:
this game is overall very easy. u can grind to max level and get millions in 1-2h if u go to mementos with confidant ryuji sakamoto at rank 7

That's not even that good tbh. There are better ways of farming money much earlier. But that only illustrates the point I've made. The game gives you A LOT of ways to break it in some fashion, especially in Royal.
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Date Posted: Oct 30, 2022 @ 9:16am
Posts: 42