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Merciless also force you to restart from last save (Hard is continue at the start of the floor)
Okay, i see, thank you.
1. Enemy AI targetting MC more often - this one would just make the AI more predictable and exploitable
4. Cannot use items during combat (hi soul hackers 2) - This would just make most of the non healing consumables straight up useless and would just be taking away options for the sake of taking them away
Yes, Merciless is harder than Hard. It's by design, as far as I can tell
Comparing to Hard, which is plain old harder difficulty, Merciless is more of a new way to play. Sorta. Makes much stronger emphasis on exploiting weaknesses/technicals, rather than just making the game harder by tweaking numbers
Why fix it?
Edit: Merciless is EASIER than Hard! Slip of the tongue. Damn, I lack sleep...
Take example P4G, I solo'ed Margaret and finished the fight with full HP on Very Hard difficulty. It's still easy for us.
I did find a use for Merciless though. I quite like the minor buffs to xp/money/weakness damage when in combination with an HP increasing mod. It's what I'm settling for since there is no difficulty mods out yet. 5x max HP on all enemies along with Merciless is a lot more fun of a run than vanilla hard mode (where any grinding and the game quickly becomes baby easy mode).