Persona 5 Royal

Persona 5 Royal

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About the performance
I'm quite amazed to see that the recommended GPU is some Nvidia GeForce GTX 760 which by today's standards is rather weak. They claim that THAT thing will be able to do high settings 60 fps?

I'm just gonna assume that high settings are the ones used on PS4, with the possibility of very high/ultra settings upping shadow resolution and stuff like that

PS4's GPU is slightly more powerful than GTX 750 Ti and should be either on par or actually weaker than GTX 760

So how come this GPU can do alleged 60 fps on PC while PS4 never got to see anything past 30 fps? Wouldn't they make PS4's version of the game 60 fps with minor drops then? It WAS a flagman game for the console, after all

I sure hope everything that Atlus is saying is true, but to me Persona 5 visually looks rather good looking for some weak GPU to handle it at 60 fps, unless of course the port is incredibly optimized, which they can do, judging by Persona 4 Golden port but that one is from PSP so the comparison doesn't really count

Tell me what you think. Could it really be true or no way in hell weaker GPUs could get 60 fps? I am on RX 580 so I think I should be safe. Would really love to see 60+ fps support just like on P4G and 200% upscaling to recreate "4K" on 1080p monitor
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Showing 1-10 of 10 comments
TSVStriFe Sep 29, 2022 @ 8:19am 
You can't really compare the hardware of the PSU with actual PC Hardware, yes it has AMD's APU in it codename "Jaguar" but there's no actual comparison between that hardware and actual PC Hardware.
Dopey Shepard Sep 29, 2022 @ 8:27am 
Originally posted by TSVStriFe:
You can't really compare the hardware of the PSU with actual PC Hardware, yes it has AMD's APU in it codename "Jaguar" but there's no actual comparison between that hardware and actual PC Hardware.

So? We are still allowed to take a certain PC part that looks very close to it in performance and say - well this part is either almost equal or a bit weaker/stronger

Looking at recent very demanding PlayStation games that came to PC with their rather underwhelming performance, I struggle to imagine weak GPUs getting 60 fps. GTX 1060 can't maintain 60 fps in God of War

If Persona 5 was indeed that easy to run on base PS4, wouldn't they try to make the game 60 fps right off the bat if they knew they would unlock the framerate later on for future consoles? Some games are hard locked to 30 fps and can't go any higher because they would break. It seems that doesn't apply to P5
Seagal Sep 29, 2022 @ 8:51am 
Remember, Persona 5 was originally a PS3 game, so much like your take on Persona 4 Golden not counting because it was a VITA game with PS2 roots, the same thing applies here with Persona 5 Royal, which was a not great looking PS4 game that is deeply rooted in the PS3.

You're also for whatever reason completely ignoring the CPU in this situation, which was incredibly weak on the PS4, even at the time it originally came out. It doesn't matter what your GPU is if you have a heavy CPU limitation to prevent you from reaching higher framerates.

A 4790k is far and away more capable than what was in the PS4 and that is the baseline here for SEGA's testing.
Dopey Shepard Sep 29, 2022 @ 11:38am 
Originally posted by Seagal:
Remember, Persona 5 was originally a PS3 game, so much like your take on Persona 4 Golden not counting because it was a VITA game with PS2 roots, the same thing applies here with Persona 5 Royal, which was a not great looking PS4 game that is deeply rooted in the PS3.

You're also for whatever reason completely ignoring the CPU in this situation, which was incredibly weak on the PS4, even at the time it originally came out. It doesn't matter what your GPU is if you have a heavy CPU limitation to prevent you from reaching higher framerates.

A 4790k is far and away more capable than what was in the PS4 and that is the baseline here for SEGA's testing.

didn't people criticise PS3 edition of the game for being laggy and unstable and said that it should have never been there? Just check metacritic's P5 for PS4 vs PS3 and look at the score

And yes, you are right about the CPU part, my bad I hadn't considered that in the first place. Dunno. PS4 pro allegedly runs this game at variable resolution staying very close to 1800p-4k so the framerate to hit all that has to be 60 or exceeding that at 1080p

We'll just have to wait and see

I still don't believe that some gtx 760 can play this at 60 fps, let alone at high settings, whatever those are
TSVStriFe Sep 29, 2022 @ 2:53pm 
I have the original on the PS3 and I got a PS3 Slim 500 GB IIRC I forgot and the game never stuttered or had any issues.

Also the PS4's APU (All Processing Unit, so a CPU and GPU in one) from AMD wasn't that slow actually. It was a huge step up from the hardware that was in the PS3. Not to mention that the x86 architechture made a huge difference due to the console being closer to a PC or actually is one and thus it's easier to work with.
o_O Sep 29, 2022 @ 10:53pm 
I originally played the PS3 version upon release and it's a solid version of the game. The framerate dips slightly in some areas, especially during rainy days. Playability never suffered though and I never had any stability issues or anything like that. It's the exact same game as the PS4 version but with slightly longer loading times and slightly weaker visual fidelity, not a bad version by any means. I remember Digital Foundry did a comparison video if you're interested.

Funnily enough my system at the time was a 4790K + GTX 760, I've no doubt it could've reached 60 FPS given the opportunity.

When P5R released they could've hit 60 FPS on PS4 Pro if they really wanted to. It makes sense they chose to prioritise higher resolutions for Royal though, as a lot of the assets were redone for that release.
Dopey Shepard Sep 30, 2022 @ 5:35am 
Well maybe you are right, dunno. To me personally PS4 version of P5 looked better than some other games I played, even with its own unique "anime" style, but maybe it's just me. Comparing the performance of that game on PS3 vs GTA V or MGSV on PS3, it's a huge difference
Engels78 Sep 30, 2022 @ 11:09am 
Turn base combat from PS4 is not requiring top GPU... Animations too...
Dopey Shepard Sep 30, 2022 @ 11:18am 
Originally posted by Engels78:
Turn base combat from PS4 is not requiring top GPU... Animations too...

Xcom 2 is turn based, and is actually much more demanding, CPU and GPU wise
Lemiru Oct 3, 2022 @ 6:08am 
Originally posted by Dopey Shepard:
Originally posted by Engels78:
Turn base combat from PS4 is not requiring top GPU... Animations too...

Xcom 2 is turn based, and is actually much more demanding, CPU and GPU wise
Those are two very different cases. XCOM obviously will be way more CPU demanding considering that it has not only to determine what action enemies will do but also where will they move, calculate chances of success of the actions, simulate potential enviromental destruction, etc.

As for the GPU, in XCOM we are dealing with more realistic graphics with quite detailed enviroments with up to several tens of characters, meanhile Persona 5 is heavily stylised game with rather simple models and enviroments.
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Date Posted: Sep 29, 2022 @ 7:12am
Posts: 10