Bopl Battle

Bopl Battle

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KamiKazi Jul 9, 2024 @ 11:07am
revive really stinks and doesnt provide any fun to the game
its really irritating playing against someone with revive because if they just put their revive in a hard to reach spot, they're unkillable. and cloning is also extremely annoying because it just ruins everyone's experience with lag and makes the game horrible to play :bad_beauty:
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Showing 1-13 of 13 comments
voidduck Jul 9, 2024 @ 11:19am 
if there is lag skill issue and revive, is easy to deal with if its in a hard to reach spot, if your good at the game
KamiKazi Jul 9, 2024 @ 11:59am 
Originally posted by voidduck:
if there is lag skill issue and revive, is easy to deal with if its in a hard to reach spot, if your good at the game
no it isnt... how am i supposed to reach something at the corner of the map not connected to any platforms, let alone kill the person before they revive and place it again.
voidduck Jul 9, 2024 @ 12:24pm 
grenade, arrow, laser, grapple,
voidduck Jul 9, 2024 @ 12:25pm 
half of any the ability's there are in the game
dash grenade arrow engine growth ray missile platform push drill teleport grapple
11 can easily kill
blink gun gust shrink ray beam
4 can make it extremely hard to have a successful revive
time stop smoke bomb mine roll black hole
5 can combo with any of the above for a kill
74% of abilities make it stupidly hard to revive

and if you have trouble with cloning then you're just bad tbh
KamiKazi Jul 10, 2024 @ 7:16am 
Originally posted by voidduck:
grenade, arrow, laser, grapple,
grenade has a cooldown, arrow is the most sensible option, laser turns extremely slow, and how does grapple kill?
KamiKazi Jul 10, 2024 @ 7:21am 
Originally posted by ultimate baldness:
dash grenade arrow engine growth ray missile platform push drill teleport grapple
11 can easily kill
blink gun gust shrink ray beam
4 can make it extremely hard to have a successful revive
time stop smoke bomb mine roll black hole
5 can combo with any of the above for a kill
74% of abilities make it stupidly hard to revive

and if you have trouble with cloning then you're just bad tbh
explain to me how dash, push, teleport, grapple, growth ray, engine, and platform can "easily kill"
you do know that you can move the spot of revive, making blink gun, gust, and shrink negligible
KamiKazi Jul 10, 2024 @ 7:21am 
Originally posted by voidduck:
half of any the ability's there are in the game
name all and explain how they can counter revive
o0big.boogie0o Jul 10, 2024 @ 8:10am 
Perhaps dash helps get over to the reviving player and should be combined with other abilities. It has certainly helped me get to reviving players and those using time stop.

Using push, you can squish the reviving player.

Using teleport, you can teleport the reviving player to the bottom of the map by switching places.

I am unsure about grapple. Perhaps this would be something related to grappling the player in a specific way.

You can grow a platform to squish the player.

You can use an engine to squish the player.

You can use a platform to squish the player.

Blink gun can remove the platform after a revive, allowing the player to fall.

Gust can push the player above the map, to either side, or below it, killing them. In addition, it can squish the player.

I am unsure about shrink. Perhaps this the player would make the platform small enough that the reviving player could not get onto it, falling out of the map.
KamiKazi Jul 10, 2024 @ 8:48am 
Originally posted by o0big.boogie0o:
Perhaps dash helps get over to the reviving player and should be combined with other abilities. It has certainly helped me get to reviving players and those using time stop.

Using push, you can squish the reviving player.

Using teleport, you can teleport the reviving player to the bottom of the map by switching places.

I am unsure about grapple. Perhaps this would be something related to grappling the player in a specific way.

You can grow a platform to squish the player.

You can use an engine to squish the player.

You can use a platform to squish the player.

Blink gun can remove the platform after a revive, allowing the player to fall.

Gust can push the player above the map, to either side, or below it, killing them. In addition, it can squish the player.

I am unsure about shrink. Perhaps this the player would make the platform small enough that the reviving player could not get onto it, falling out of the map.
that isnt an "easy kill"

squish the player in a hard to reach spot, we're talking about someone's revive in the corner of the map

you would have to get up to the revive first, get a teleport all the way at the bottom of the map, so its an unbelievable amount of effort for something that probably wont work

grappling the player normally kills yourself as well, and since they have revive it becomes redundant

again they are in a hard to reach area, and a hard to reach area probably doesnt have a ton of platforms around, and even then, growth ray shrinks after a while or the reviver can just move their revive point

my previous point ^

my previous point ^

there isnt fall damage, and the reviver could just move to another platform

you cant push someone while they are reviving

i dont think a platform can be so small you cant walk on it, but dont quote me on that
o0big.boogie0o Jul 10, 2024 @ 2:30pm 
I am not sure how dash would kill someone by itself, but I have certainly found use in it when killing those with a revive or time stop.

I usually try to keep the play centered around a revive, but that is not always possible.

It isn't really an unbelievable amount of work, but I do not see it as being easy either.

I don't know how grapple will really be of much help without something else to assist it. It can definitely be used to get to a revive or time stop though.

Growth probably would not provide an easy kill for those near the outside of the map, unless you have something like triple grow. Most people in my games tend to use a revive at the top of the map or in a bad position.

Engine would probably be more difficult, but it is still an option.

I see platforms used to kill reviving players, but usually a bomb or arrow does a better job.

The blink gun can remove the platform below another player, allowing them to fall. They would fall into the void/water. If there is a revive in the corner of the map with only one platform, this could be a viable option.

You can squish someone while they are reviving. After they finish reviving, they could also be pushed.

If they are above a large platform and you can triple shrink, you may be able to shrink the platform so much they cannot attach to it.


I don't think that these are exactly easy kills as described in other posts. I still think at least revive (I am not sure in what way as it is fairly simple) and rock (I think it shouldn't kill on contact, only squishing) need to be nerfed (I would prefer rock given the choice), but there are still viable counters to both. I use grenade, dash, and dash to get to other players and get out of the way quickly. I hope this explains my thinking!
Last edited by o0big.boogie0o; Jul 10, 2024 @ 9:17pm
jamper Aug 7, 2024 @ 1:16pm 
Originally posted by KamiKazi:
Originally posted by voidduck:
if there is lag skill issue and revive, is easy to deal with if its in a hard to reach spot, if your good at the game
no it isnt... how am i supposed to reach something at the corner of the map not connected to any platforms, let alone kill the person before they revive and place it again.
after they revive, its cooldown is GIGANTIC
KamiKazi Aug 7, 2024 @ 5:45pm 
Originally posted by jumper:
Originally posted by KamiKazi:
no it isnt... how am i supposed to reach something at the corner of the map not connected to any platforms, let alone kill the person before they revive and place it again.
after they revive, its cooldown is GIGANTIC
the cooldown is 10s, its very easy to evade someone for 10 seconds
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Date Posted: Jul 9, 2024 @ 11:07am
Posts: 13