Railroader

Railroader

Loading Rolling Stock
This may have been asked before a long time ago, I don't remember.

Why can't we have the ability to load hoppers ourselves?

For industries like Robinson Coal and that new grain silo you added to the game in the latest Experimental branch update, why can't we load at those types of industries ourselves rather than just parking rail cars and they magically are loaded for us the next day?

I'd love to be able to pick up empty hoppers at Sylva, drive them to Robinson Coal, slowly drive them under the coal chute and see them load with coal. Same for the new grain industry building and others like it.

Any reason why that can't be?
Originally posted by DorniNerd:
Originally posted by Imperial Strikeforce:
This may have been asked before a long time ago, I don't remember.

Why can't we have the ability to load hoppers ourselves?

For industries like Robinson Coal and that new grain silo you added to the game in the latest Experimental branch update, why can't we load at those types of industries ourselves rather than just parking rail cars and they magically are loaded for us the next day?

I'd love to be able to pick up empty hoppers at Sylva, drive them to Robinson Coal, slowly drive them under the coal chute and see them load with coal. Same for the new grain industry building and others like it.

Any reason why that can't be?

We choose to go and model a different direction. A common method of operation at mines built on grades. Maybe at some point we could look at doing it, but it isn't in the current near term plans.
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Showing 1-4 of 4 comments
x1Heavy Jan 17 @ 11:25am 
You are talking about load in motion. It would be a nice perk if you had a AI Bot able to hold a engine set at 2mph to pull the hoppers through the loader.

This game is set in the 50's and what they did is put the cars in place by cable or gravity under the mine hopper and then loaded the coal in. Once full mounted it with handbrake and drove it into it's growing fleet of hoppers waiting to be collected by mine turn train engine.

I dont mind load in motion or parking, the only quibble I have is the strike plates (Base ball home plate) is directly under the rolling stock wheels and not one inch longer requiring precision spotting to get all four wheels on it.

I just got the signals going which is a pretty decoration at the moment. and will be opening up that bryson bridge towards Robinson Mine soon.
Last edited by x1Heavy; Jan 17 @ 11:27am
A developer of this app has indicated that this post answers the original topic.
DorniNerd  [developer] Jan 17 @ 11:44am 
Originally posted by Imperial Strikeforce:
This may have been asked before a long time ago, I don't remember.

Why can't we have the ability to load hoppers ourselves?

For industries like Robinson Coal and that new grain silo you added to the game in the latest Experimental branch update, why can't we load at those types of industries ourselves rather than just parking rail cars and they magically are loaded for us the next day?

I'd love to be able to pick up empty hoppers at Sylva, drive them to Robinson Coal, slowly drive them under the coal chute and see them load with coal. Same for the new grain industry building and others like it.

Any reason why that can't be?

We choose to go and model a different direction. A common method of operation at mines built on grades. Maybe at some point we could look at doing it, but it isn't in the current near term plans.
Last edited by DorniNerd; Jan 17 @ 11:44am
Originally posted by DorniNerd:
Originally posted by Imperial Strikeforce:
This may have been asked before a long time ago, I don't remember.

Why can't we have the ability to load hoppers ourselves?

For industries like Robinson Coal and that new grain silo you added to the game in the latest Experimental branch update, why can't we load at those types of industries ourselves rather than just parking rail cars and they magically are loaded for us the next day?

I'd love to be able to pick up empty hoppers at Sylva, drive them to Robinson Coal, slowly drive them under the coal chute and see them load with coal. Same for the new grain industry building and others like it.

Any reason why that can't be?

We choose to go and model a different direction. A common method of operation at mines built on grades. Maybe at some point we could look at doing it, but it isn't in the current near term plans.

Ok, well what about at that new grain silo then? I see you figured out how to model water and coal flowing into the tenders of steam engines so I'm sure the other can properly be done also?
Originally posted by x1Heavy:
You are talking about load in motion. It would be a nice perk if you had a AI Bot able to hold a engine set at 2mph to pull the hoppers through the loader.

This game is set in the 50's and what they did is put the cars in place by cable or gravity under the mine hopper and then loaded the coal in. Once full mounted it with handbrake and drove it into it's growing fleet of hoppers waiting to be collected by mine turn train engine.

I dont mind load in motion or parking, the only quibble I have is the strike plates (Base ball home plate) is directly under the rolling stock wheels and not one inch longer requiring precision spotting to get all four wheels on it.

I just got the signals going which is a pretty decoration at the moment. and will be opening up that bryson bridge towards Robinson Mine soon.


Thanks for the explanation.
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Date Posted: Jan 17 @ 10:44am
Posts: 4