Railroader

Railroader

Please add an overview of station agent infos
I really enjoy this game. It would be great to be able to see the station agents infos without having to actually jump to all the stations. This would improve the general flow to organize the work that needs to be done - especially, as jumping to different locations currently take quite some time until the landscape is loaded.
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Showing 1-9 of 9 comments
Dwarf[GdL] Feb 15 @ 12:30am 
+1

I'd extend it to a kind of auto-switch-list. Just tell me what odd single cars are hiding there in the outback, waiting to be moved to the interchange ;)
I'd add it as a Company upgrade, probably with a continuing cost to reflect the need to employ a Traffic Supervisor or whatever you wanted to call it. Pay a small fee to outfit the new office, plus ongoing daily cost employing someone to sit there constantly compiling all the info, and every station agent will become a tabbed window that lets you view any active station agent info as if you were there. Doesn't need to be perfectly realtime, in fact the info not being perfectly up to date would fit the period.
x1Heavy Feb 15 @ 7:46am 
+3 for the idea.

At the moment I dont mind too bad going to the depot windows to find out who has what going where and when etc. It would be nicer to have it a page or tab inside the overall company situation in the upperright pane. Its not a mandatory game task but rather a information screen in real time or near real time what the game has on hand around the entire system.

Until then its a matter of visiting depots up and down the entire line and jotting down notes of desirable industry work.
DorniNerd  [developer] Feb 15 @ 8:22am 
Thanks for your thoughts!
Thelamon Feb 17 @ 1:47am 
Hello BlueSky,

+1 for your suggestion.

A central overview of the cars/waybills currently on the companies tracks would really be helpful.

1. One option would be an added UI ledger (where you can quickly check if any cars are overdue and where they are at.)

2. My prefered solution would be a "central dispatch board" on the wall of the CTC room upstairs in Bryson station, where all the cars are shown as "waybill markers" on the locations list on the wall. (using the colour coding system like the ones shown above the cars whem hitting TAB, but sized down like the markers on the CTC board.)
That way the railroads company HQ at Bryson station would get even more meaning.
-> "Basically Magnet markers on a big white board",

And the "Dispatcher in chief" also known as the CEO would have a good overview of things even in first person mode.

PS
This would also be nice for team-meetings in MP where everyone gets to see whats going on, before taking on the tasks of the day.

PPS
I´m at the point of the game, where I have so much going on from Sylva to Andrews that I really worry about missing the odd sitngle compulsory car sitting on a small siding gathering dust...
Last edited by Thelamon; Feb 17 @ 1:50am
x1Heavy Feb 17 @ 2:22am 
I am past worrying about the odd car sitting somewhere. If it does not raise a fuss theres no problem.
Originally posted by DorniNerd:
Thanks for your thoughts!

ROTF!!! Is that like "Bless Your Heart!" in the gulf states? :steammocking:
I like the idea; it seems common sense to me. Knowing this information in a company overview panel would greatly help in planning passenger services, such as how many trains to run or how many passenger cars to have on your train, especially now that the scheduler feature has been added.

At this point, this request seems like it should be essential feature to the game.
I believe the For Your Convenience mod (FYC) makes it so that you can view the station agent info by clicking each station on the map. It's not a full fix but it may help for now.
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Date Posted: Feb 14 @ 11:08pm
Posts: 9