Railroader

Railroader

Pullman Palace Car
Could you add the ability to select the Palace Car’s headlight operation (Off/Dim/High) to the car’s ‘operations wheel’ (the diagram that comes up when you right-click on a car)? The Palace Car has an operable light on it, which is of great use when running reverse moves on my passenger trains, and to be able to quickly turn it off/on/dim/high using the operations wheel, or whatever you call it, would be quite nice! Thank you!
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Showing 1-15 of 29 comments
DorniNerd  [developer] Feb 22 @ 11:12am 
Originally posted by jkjcksn:
Could you add the ability to select the Palace Car’s headlight operation (Off/Dim/High) to the car’s ‘operations wheel’ (the diagram that comes up when you right-click on a car)? The Palace Car has an operable light on it, which is of great use when running reverse moves on my passenger trains, and to be able to quickly turn it off/on/dim/high using the operations wheel, or whatever you call it, would be quite nice! Thank you!

Thanks for your thoughts, will make a note about it!
kildar501 Feb 22 @ 11:23am 
Yes, yes, this....pleeeeeease?
Pensfanvw Feb 22 @ 11:40am 
I like this idea 💡
x1Heavy Feb 22 @ 11:54am 
YES! PLEASE!!! I do some night runs and am stumped about the darn lights on those things.
peter Feb 22 @ 1:53pm 
Originally posted by x1Heavy:
YES! PLEASE!!! I do some night runs and am stumped about the darn lights on those things.
There is a lever inside the door that you can use in first perosn mode. An option to operate the lights from the context menu would be highly appreciated.
ppels Feb 23 @ 8:06am 
That light on the observation car is NOT a headlight, and that car is NOT a cab car, so although you can in the game you should really refrain from shoving you train backwards.
x1Heavy Feb 23 @ 10:36am 
I find it useful to shove the trains backwards as needed. Theres either insufficient switching, run round, wyes etc and additonal tedium needed to get everything all facing forward and in the correct order.

I just grab a bunch or block of cars going to here and start driving them to here. Forwards or backwards. They will get to here and then do their thing in good order. I just keep my speeds below 25 most of the time.
ppels Feb 23 @ 10:48am 
On a real RR that will get you fired real quickly! But in game it is allowed, so to each his own. I personally believe that a game aiming to give you the feeling of running a RR should punish bad behaviour, like shoving trains or cutting points.
Originally posted by ppels:
On a real RR that will get you fired real quickly! But in game it is allowed, so to each his own. I personally believe that a game aiming to give you the feeling of running a RR should punish bad behaviour, like shoving trains or cutting points.
Shoving consists in RL happens all the time.
In fact Conrail Shared Assets used to shove a train from Milmay, NJ to the B.L. England power plant outside of Palermo, NJ for a distance of about 15 miles, with a crew member riding the point with a walkie-talkie. And this train passed through Tuckahoe Junction where the Cape May branch joins that line.

I have seen it with my own eyes.
x1Heavy Feb 23 @ 7:55pm 
Originally posted by ppels:
On a real RR that will get you fired real quickly! But in game it is allowed, so to each his own. I personally believe that a game aiming to give you the feeling of running a RR should punish bad behaviour, like shoving trains or cutting points.

Of course Ppels. This is a game.

The flaw in it is there are no dedicated caboose tracks in any of the yards to take pool caboose and dedicated crew cabooses. So theres no place for caboose. If the game came with dedicated engine and caboose tracks away from the actual revenue interchange tracks themselves it will be easier to build proper and correct consists. And more fun as well.

You have the sandbox option, the company track profit option, multiplayer option and I think thats it play the game the way you wish. It is a nice reflection of real railroading in a number of ways down to the carbon paper in triplicate inside the depots. However for some its a bit much and we would choose to alter or carefully trim the experience provided by the game.

I enjoy the game very much however chose to do the sandbox money system over to the company system to more quickly expand to a complete railroad and experimental patching in the future before attempting to do the complete industry situation as some are too small to be fishing catches just yet.

The reason I do this lies in hospice. I dont know outside of a time frame what sort of daily living I will have left to enjoy this game among other things in life which is itself being cut back slowly in a variety of ways as I go through the end of life process things that were once important are not any longer. So the train game being some of the best work anywhere online with this developer doing a excellent and exceptional job with the product is a balm or salve on the mind of myself who enjoy a good train situation at home.

I spend time considering the issues that come up on the train game daily and implement the workarounds in hopes of a profit. And at some point I will pass on and this entire account will just exist untouched under their laws pertaining to probates and wills. No one else will be able to enjoy the account and its contents of over 15 years past.

The train game has many years to go. And wonderful future too. Just a matter of cabooses and blocks? That too will be resolved as well. To each his own.
I've been using caboose since day one. Not a problem at all. Currently using 4 on my railroad.
ppels Feb 24 @ 4:36am 
@LionkingCMSL: You have said the magic word yourself: "with a man on the back, using a walkie talkie", and undoubtedly at low speed, instigated due to local circumstances. On a RL RR trains are not shoved if it can be avoided in any way, certainly not without eyes on the back, who can at least tell the engineer what the situation looks like, Trust me, I know, I have been an engineer for 37 years myself!
A lighting feature I'd like to see implemented is, once you turn the locomotive's lights on, either dim or regular, as you set the reverser to forward or reverse, the lights on the locomotive automatically switch from the front light to back. If you have multiple locomotives in MU mode, the game treats all locomotives as one unit and switches the lights from the front loco to the rearmost loco when the reverser is switched.

Having to constantly manually click on the appropriate locomotive and then cycle through to the light you want on and its brightness is a tedious and unnecessary process. Especially when you're constantly going back and forth shunting rail cars or doing yard work. There is no option to have both the front and back lights on at the same time.
Originally posted by Imperial Strikeforce:
A lighting feature I'd like to see implemented is, once you turn the locomotive's lights on, either dim or regular, as you set the reverser to forward or reverse, the lights on the locomotive automatically switch from the front light to back. If you have multiple locomotives in MU mode, the game treats all locomotives as one unit and switches the lights from the front loco to the rearmost loco when the reverser is switched.

Having to constantly manually click on the appropriate locomotive and then cycle through to the light you want on and its brightness is a tedious and unnecessary process. Especially when you're constantly going back and forth shunting rail cars or doing yard work. There is no option to have both the front and back lights on at the same time.
About the MU issue, agree, looks stupid when a loco shines the back of another loco.
But about the light selection according to the reverser, just use j key to change the light, or the switch in the cab, guess each steam loco has it, (sure that SW1 and GP9 is missing it in the cab).
x1Heavy Feb 24 @ 7:59am 
Originally posted by ppels:
@LionkingCMSL: You have said the magic word yourself: "with a man on the back, using a walkie talkie", and undoubtedly at low speed, instigated due to local circumstances. On a RL RR trains are not shoved if it can be avoided in any way, certainly not without eyes on the back, who can at least tell the engineer what the situation looks like, Trust me, I know, I have been an engineer for 37 years myself!

I agree. And I thank you for your service in the cab.
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