Railroader

Railroader

ahovanyetz Nov 19, 2024 @ 4:44pm
Bleed Consist
I have a question maybe someone can help. Is there anyway to bleed the whole train rather then one car at a time, which seems a bit tedious. Thanks.
Al
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Showing 1-15 of 17 comments
bfcmik Nov 19, 2024 @ 7:10pm 
Disconnect your loco gladhand from the consist using the shift key, then disconnect a gladhand anywhere in the consist without using the shift key. That will bleed all the air from every car connected thus setting the brake.
Knsgf Nov 19, 2024 @ 9:32pm 
Bleeding means venting all air from the brake system, disabling air brake entirely rather than setting it. Currently there is no shortcut to bleed an entire consist - only 1 car at a time.
Last edited by Knsgf; Nov 19, 2024 @ 9:32pm
WALTER TIGERTEC Nov 20, 2024 @ 3:51am 
That would be a great feature, similar to the passenger and loading settings, where you can put them to the entire consist.

Maybe the devs are careful since it can cause bad runaway trains, and some players might not understand why.
rcarmod Nov 20, 2024 @ 4:11am 
I don't want to see the feature. I think the solution was given with the shift key while connecting the gladhands. There are a lot of tedious chores in this game. It is not meant to be railroad tycoon 4. However, if you are going to make me oil cars and engines at least charge me for it ! Just my opinion and don't mean to offend anyone. Most simulator games in short order the players start thinking what it could be instead of what it is. Modding will satisfy some of those wants but not all. Making demands for engines and features are simple enough on this end but for the designers it can become distracting while they are working on set goals. They cannot just set everything aside just for one person's complaints or desires.
ahovanyetz Nov 20, 2024 @ 4:41am 
Thanks for the replies
heracles87 Nov 20, 2024 @ 10:16am 
Just like in the real world, one car at a time.
ahovanyetz Nov 20, 2024 @ 12:30pm 
that may well be true since I don't know that much about real railroads. I would also think that in the real world there would be more than one man on the train ,especially on longer trains.
DorniNerd  [developer] Nov 20, 2024 @ 1:15pm 
Originally posted by ahovanyetz:
that may well be true since I don't know that much about real railroads. I would also think that in the real world there would be more than one man on the train ,especially on longer trains.

Usually, least on today's railroads, it is 2 men. One Engineer (who stays in the engine) and one conductor.
ahovanyetz Nov 20, 2024 @ 2:20pm 
so am I to understand then, that a train with say 40 cars. 2 men bleed every car by themselves.
rcarmod Nov 20, 2024 @ 2:40pm 
For a long time, up until the late 1980s, the unions forced the railroads to keep two people in the cabins of the diesel engines even though one of them essentially did nothing. The same thing with keeping the cabooses even though they were no longer needed. It took a court ruling to make it illegal for unions to impose unneeded over crewing on the trains.
Originally posted by ahovanyetz:
so am I to understand then, that a train with say 40 cars. 2 men bleed every car by themselves.
in typical railroad operation you would almost never have to bleed the air from a whole train like that, if you have a whole train where the air got dumped for some reason you recharge the brake pipe from your locomotive. What are you doing in-game anyways where you need to bleed out the brakes on a whole train and you dont have a loco on hand to just recharge the brake pipe?
Knsgf Nov 21, 2024 @ 12:48am 
Switching. In a typical railroad operation it's done without air, unless there are steep grades, and even then, only a portion of cars enough to hold a train on a downhill are charged.
Last edited by Knsgf; Nov 21, 2024 @ 12:49am
Schlappspaten Nov 21, 2024 @ 5:10am 
Deviate from real world operations by bottleing in air for the shunting. This means you close the brake pipe valves with the pipe fully charged and thus keep the air brakes released. You can dump the air later for parking or in an emergency by opening the valve or uncouple the air connection anywhere between the cut off cars.
heracles87 Nov 21, 2024 @ 7:23am 
Originally posted by Schlappspaten:
Deviate from real world operations by bottleing in air for the shunting. This means you close the brake pipe valves with the pipe fully charged and thus keep the air brakes released. You can dump the air later for parking or in an emergency by opening the valve or uncouple the air connection anywhere between the cut off cars.

Thats a major safety issue and bottling air is banned on the real RR. Usually when a long cut of cars is set off for switching or humping the air is "bled off" one car at a time by Carmen so the tracks can be switched.
Last edited by heracles87; Nov 21, 2024 @ 7:23am
Schlappspaten Nov 21, 2024 @ 9:39am 
Originally posted by heracles87:

Thats a major safety issue and bottling air is banned on the real RR. Usually when a long cut of cars is set off for switching or humping the air is "bled off" one car at a time by Carmen so the tracks can be switched.

That's why I said "deviate from real world op".

But if you think about it: it doesn't matter if the brake is released due bleeding (makes them in fact inoperable) or bottling the pressure (gives the opportunity of one-time use by opening a valve) while shunting, the problems only arise if the cars were left unattended with air-brakes on, when the air pressure in the pipe can rise and provoke unwanted mass release.
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Date Posted: Nov 19, 2024 @ 4:44pm
Posts: 17