Railroader

Railroader

Floydfan52 Jun 30, 2024 @ 11:16am
New rolling stock and locomotive purchases and population
Now I have the railroad from Andrews to Sylva completed I wanted to purchase Pulp Wagons for my Andrews / Snowbird Paper facility. I was running a single car up to Graham County and back to see how it worked, and satisfied with the route, I wanted to purchase new Pulp wagons. Here's the problem. The new Pulp Wagons I purchased populated at Sylva Interchange, which means I had to haul them all the way from Sylva back to Andrews!
Luckily I did a save game point and was able to go back to the pre purchase game position.
I achieved the desired population point at Andrews by unchecking the Sylva Interchange box, making the purchase and then turning Sylva Interchange back on.
This is an acceptable work around but it would be a great option when purchasing from the Atlantic Locomotive Works box to designate a delivery location. Perhaps the Devs can investigate the possibility of this. Thanks, Devs.
< >
Showing 1-10 of 10 comments
coenvijge Jun 30, 2024 @ 1:05pm 
It would be a nice QoL thing, bt what's the problem having to haul new rolling stock from the point where it's delivered to the point where it's needed?

IRL the Atlantic Locomotive Works probably is delivering where you want, but that get's included in the final price. What's wrong with doing the last miles as 'never used rolling stock' on your own RailRoad with your own traction. It probably saves you money (but not simulated in the game atm).

I would prefer a fixed interchange for new rolling stock, independent from the one that you are using at the specific moment for the rest of your car's. Seems more realistic that the same Locomotive Works and the same RailRoad are always using the same, fixed delivery point on your network. Also because I presume that at the point the responcebality of the Atlantic Locomotive Works ends and yours begins.

:loco:
Kerry Jun 30, 2024 @ 1:28pm 
Originally posted by coenvijge:
It would be a nice QoL thing, bt what's the problem having to haul new rolling stock from the point where it's delivered to the point where it's needed?

IRL the Atlantic Locomotive Works probably is delivering where you want, but that get's included in the final price. What's wrong with doing the last miles as 'never used rolling stock' on your own RailRoad with your own traction. It probably saves you money (but not simulated in the game atm).

I would prefer a fixed interchange for new rolling stock, independent from the one that you are using at the specific moment for the rest of your car's. Seems more realistic that the same Locomotive Works and the same RailRoad are always using the same, fixed delivery point on your network. Also because I presume that at the point the responcebality of the Atlantic Locomotive Works ends and yours begins.

:loco:

I believe the perfect spot for a third, fixed, centralized interchange point would be the empty stretch of track near Bryson, just past the Appalachian Hardwoods factory. It's completely blank and there's no industries nearby other than the aforementioned furniture factory, plus it's near the center of the railroad once you have the entire route unlocked, so it would be a good place to centralize incoming deliveries that can then be distributed across the map.

Additionally, the game might also be simulating so-called "revenue moves" from the Atlantic Locomotive Works across the Class One lines your railroad bridges, which is when a locomotive is towed dead across the route of a railroad that doesn't own it.

Hyce recently did a "stories from the shop" episode that discussed a revenue move that caused him and his crews no end of trouble during his time at the Interbay shop on the BNSF near Seattle.

Here's that video:
https://www.youtube.com/watch?v=F-Jb1L8ShrY
Last edited by Kerry; Jun 30, 2024 @ 1:53pm
kildar501 Jun 30, 2024 @ 5:55pm 
This railroad is modeled after the Great Smoky Mountain Railway on the NC/TN border just west of Asheville, NC. Most major railroad manufacturers would be located towards the Sylva end of the line rather than the Andrews end. Since this was originally part of the Southern Railway, it makes sense to get the deliveries at Sylva since they had large shops east of there in Salisbury, NC. So historically speaking, it makes sense in a way. Bryson for an interchange makes no sense historically since it is in the middle of nowhere despite its size. A wide spot in a valley is all.
Kerry Jun 30, 2024 @ 7:08pm 
Originally posted by kildar501:
This railroad is modeled after the Great Smoky Mountain Railway on the NC/TN border just west of Asheville, NC. Most major railroad manufacturers would be located towards the Sylva end of the line rather than the Andrews end. Since this was originally part of the Southern Railway, it makes sense to get the deliveries at Sylva since they had large shops east of there in Salisbury, NC. So historically speaking, it makes sense in a way. Bryson for an interchange makes no sense historically since it is in the middle of nowhere despite its size. A wide spot in a valley is all.

True, however the big yard and roundhouse in Bryson is smack-dab in the middle of the route, meaning it makes the most sense to have power and other captive stock there initially, before being dispatched to the other ends of the line.
The Line that runs out past Appalachian Hardwoods was the mainline until the Fontana dam was built. The dam was for “flood control” after a major flood in 1940. The railing dropped down into what is now the Fontana Lake and then Proceeded up the Nantahala river. When the Fontana Dam was built, the rail line had to be relocated thus closing the old mainline and resulting in the alignment which we still see to this day. This is also where the “road to nowhere” outside of Bryson City came from.

In short, that line never connected to an outside railroad except for the interchanges in Andrews and Graham County.
Kerry Jul 1, 2024 @ 11:38am 
Originally posted by bluegrasslumberjack:
The Line that runs out past Appalachian Hardwoods was the mainline until the Fontana dam was built. The dam was for “flood control” after a major flood in 1940. The railing dropped down into what is now the Fontana Lake and then Proceeded up the Nantahala river. When the Fontana Dam was built, the rail line had to be relocated thus closing the old mainline and resulting in the alignment which we still see to this day. This is also where the “road to nowhere” outside of Bryson City came from.

In short, that line never connected to an outside railroad except for the interchanges in Andrews and Graham County.

There's nothing wrong with using creative liberties to reopen that part of the route then.
DorniNerd  [developer] Jul 1, 2024 @ 1:03pm 
Originally posted by Kerry:
Originally posted by bluegrasslumberjack:
The Line that runs out past Appalachian Hardwoods was the mainline until the Fontana dam was built. The dam was for “flood control” after a major flood in 1940. The railing dropped down into what is now the Fontana Lake and then Proceeded up the Nantahala river. When the Fontana Dam was built, the rail line had to be relocated thus closing the old mainline and resulting in the alignment which we still see to this day. This is also where the “road to nowhere” outside of Bryson City came from.

In short, that line never connected to an outside railroad except for the interchanges in Andrews and Graham County.

There's nothing wrong with using creative liberties to reopen that part of the route then.

We have no plans to use that chunk of railroad for anything more then representing the line that was still present at the time the game takes place. We will be leaving it to the modders to build and build on the map as they see fit and desire to do.

I believe there are currently a few mods that do extra interchanges and other stuff to the map near Bryson specifically.
thebear05 Jul 1, 2024 @ 5:45pm 
There are two mods available on Nexus that relate to the track out of Bryson. The is an interchange mod and a Bryson Industries mod. The industries mod gives you several new industries with different freight car requirements as well as several new tracks.
bfcmik Jul 2, 2024 @ 11:58am 
A cheat is to work out how much your new wagons/cars will cost, go into sandbox mode get the cars placed where you want them, do a minus for your cash balance equal to the cost of the cars, then go back into company mode.
thebear05 Jul 3, 2024 @ 6:00pm 
Originally posted by bfcmik:
A cheat is to work out how much your new wagons/cars will cost, go into sandbox mode get the cars placed where you want them, do a minus for your cash balance equal to the cost of the cars, then go back into company mode.
You can also edit the equipment file to alter the cost of the equipment. I did this to purchase the baggage and work cars as they where not available to purchase.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jun 30, 2024 @ 11:16am
Posts: 10