Railroader

Railroader

Coal to Bryson
OK, I opened up Bryson after the tutorial, and I see this huge coal tower. So how do I fill it?
< >
Showing 1-15 of 27 comments
Same way you do with the coaling station at Whittier.
livin2thefullest Mar 31, 2024 @ 8:50pm 
You need to purchase another coal car (preferably the largest one) and click which interchange you want to have it sent when empty and location it’s going to when filled. You’ll need to wait until your interchange is serviced and spot the filled car just behind the coal tower.
Last edited by livin2thefullest; Mar 31, 2024 @ 8:52pm
Schlappspaten Apr 1, 2024 @ 4:45am 
Originally posted by livin2thefullest:
You need to purchase another coal car (preferably the largest one) and click which interchange you want to have it sent when empty and location it’s going to when filled. You’ll need to wait until your interchange is serviced and spot the filled car just behind the coal tower.

Hint: If you set up the "operations" by selecting the "empties to" and "loaded to" options, the car will show its destination with the freight card above it as every other car.
(press tab key to show/hide the freight card).

You can also highlight the destination track by pointing the mouse pointer at the freight card, so you can see where you have to spot the car for loading/unloading operations.
CMDR Sweeper Apr 1, 2024 @ 7:25am 
You can also operate the current car you have by changing and cycling the destinations, but it is tiny and it feels like you are filling the tower with a shovel and have to do a lot of runs.
Originally posted by Schlappspaten:

Hint: If you set up the "operations" by selecting the "empties to" and "loaded to" options, the car will show its destination with the freight card above it as every other car.
(press tab key to show/hide the freight card).

You can also highlight the destination track by pointing the mouse pointer at the freight card, so you can see where you have to spot the car for loading/unloading operations.
AHA! That was it. I just expected the coal fairy to refill any empty coal cars at the interchange.
Thanks!
:steamfacepalm:
spud_gun Apr 1, 2024 @ 8:24am 
Originally posted by CMDR Sweeper:
You can also operate the current car you have by changing and cycling the destinations, but it is tiny and it feels like you are filling the tower with a shovel and have to do a lot of runs.
I run 2 of the smaller hoppers up to Bryson and Dillsboro, you can JUST squeeze them on the coaling track.
cdnrdnck Apr 1, 2024 @ 9:01am 
would be cool if they added options to having your coal filled at Alarka since company service there. Just an idea
CMDR Sweeper Apr 1, 2024 @ 10:01am 
Originally posted by cdnrdnck:
would be cool if they added options to having your coal filled at Alarka since company service there. Just an idea
There is a mod that adds that option for you... Still costs 150 bucks though so no discount to be had on transportation.
Mavrah Apr 1, 2024 @ 10:43am 
Originally posted by cdnrdnck:
would be cool if they added options to having your coal filled at Alarka since company service there. Just an idea
No kidding. Alarka is a desert atop a huge endurance challenge.
It seems odd to have to drag hoppers full of coal all the way down to Sylva just to have them respawn so you can haul them back up to Bryson. But hey, it pays.
UrveloCiraptor Apr 1, 2024 @ 1:29pm 
Maybe locally produced coal is not the correct type for locomotive use?
:choo::choooo::choooo::chooo:
Mavrah Apr 1, 2024 @ 3:14pm 
Originally posted by UrveloCiraptor:
Maybe locally produced coal is not the correct type for locomotive use?
:choo::choooo::choooo::chooo:
All I know is that anthracite is anthracite and after loading 16 tons of it all you get is another day older and deeper in debt.
Provided Robinson Gap is mining a high-quality seam (which would seem to be evident since they can afford to ship hundreds of tons a day a considerable distance from their very isolated and remote location in the hills) it should be sufficient for locomotive use right out the ground. I can try investigating the real-world counterpart's mineral(oid) history from my work computer sometime.
I'm not sure how big a role gradation plays in late steam/early diesel mining practices, but I do know that today it is more economical to sort mineral(oid) resources into train cars by size class at the point of production than at a secondary location, so we should be able to buy a class that makes for easy shoveling.
richard-g-parker Jun 13, 2024 @ 5:08am 
I put the coal car over the pit to get coal do u open the bottom of coal car to empty it doesn't drop down into the pit the pit said it is empty how do you get coa1l into the pit in railroader
DorniNerd  [developer] Jun 13, 2024 @ 5:59am 
Originally posted by richard-g-parker:
I put the coal car over the pit to get coal do u open the bottom of coal car to empty it doesn't drop down into the pit the pit said it is empty how do you get coa1l into the pit in railroader

You need to set the waybill to go to the loader and the loader in Whittier does not take more then 2 tons of coal... It will unload from the coal car as it needs too.
Last edited by DorniNerd; Jun 13, 2024 @ 6:01am
DorniNerd  [developer] Jun 13, 2024 @ 6:00am 
Originally posted by Mavrah:
Originally posted by UrveloCiraptor:
Maybe locally produced coal is not the correct type for locomotive use?
:choo::choooo::choooo::chooo:
All I know is that anthracite is anthracite and after loading 16 tons of it all you get is another day older and deeper in debt.
Provided Robinson Gap is mining a high-quality seam (which would seem to be evident since they can afford to ship hundreds of tons a day a considerable distance from their very isolated and remote location in the hills) it should be sufficient for locomotive use right out the ground. I can try investigating the real-world counterpart's mineral(oid) history from my work computer sometime.
I'm not sure how big a role gradation plays in late steam/early diesel mining practices, but I do know that today it is more economical to sort mineral(oid) resources into train cars by size class at the point of production than at a secondary location, so we should be able to buy a class that makes for easy shoveling.

Edit: Sorry for reviving this, just only saw the post date and really shouldn't have replied... But what can you do... haha.

Reply: It also depends on the mine... In my research for the game, came across a number of examples where mines have dedicated customers and don't sell coal to other users. Could also be the railroad gets better rates going to a different mine. Just for IRL context.
Last edited by DorniNerd; Jun 13, 2024 @ 6:02am
Mavrah Jun 13, 2024 @ 4:14pm 
Originally posted by DorniNerd:
Reply: It also depends on the mine... In my research for the game, came across a number of examples where mines have dedicated customers and don't sell coal to other users. Could also be the railroad gets better rates going to a different mine. Just for IRL context.
No worries. Wanted to snoop around for any word on an update anyway.
My job is in mineral aggregates for (mainly) construction and we never see mines sell to only one customer. Almost any of them will sell by the half ton if you have a pickup or a trailer and I've even seen them sell stone to their sister company's competitor 100 miles away. I suppose fuel producers are a different beast, but I'd still think that shipping costs play into their profits significantly. Why not sell to the railroad that makes all your shipping possible? That seems like a huge potential customer right at your front door.
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Mar 31, 2024 @ 8:09pm
Posts: 27