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Unfortunately, mnjmom3 used the wrong word. Their post refers to the 1893 Pullman Palace car. However, the content of the post was correct.
You are correct, if you are looking at it from the perspective of a gamer. However, from the perspective of a railroad executive, having an opulent Palace car in your passenger train provides a sense of grandeur.
Go into first person and inspect the interiors of the cars. There's a bit of a difference.
Personally I'd love to see an eventual expansion of the passenger system in game as it's one of my favorite parts of railroading. Maybe adding in stuff like mail service, or even something like a dining or cafe car that doesn't hold any passengers, but provides a bonus for the long distance passengers who might get hungry traveling from one end of the railroad to the other.
I would love to see that have a mechanic in-game, TBH. Obviously not to the level of the Observation car, but the sense of grandeur was 100% about getting passengers and making more money.
Some solid suggestions, I hope they listen. Between the Pullman Palace car, the dining car and the observation car, passengers are going to turn into a real money-maker. With the suggestions you've made, that'll be a solid 15% bonus to passenger service on top of the 20% given by the observation car.
I don't think they're going to add sleeping cars as the game seems to be intended to have you run passengers during the day only. However, they do intend to add Railway Post Office, baggage, and less-than-carload (LCL) express freight service to the game, at least from what I saw before on other threads.
I know one thing, when they add those to the game I intend to make mail trains be night-only, since there's usually less traffic on my lines overnight and they can run pretty much unimpeded (unless there's a late-night through train from Bryson or the other interchange).
That's a fair point.
And other is Private Accommodations which are Hotel rooms type sleeping quarters.