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You need to leave the car somewhere until they can be delivered. The interchange will not take then until the waybill has been cycled. I do not know how the game will respond if you cycle an undelivered full car. It could possibly affect your reputation.
I have the same problem. Some industries are cycling the delivered cars in about 24 hours, and then Stenzel is going on 3 days and 3 cars jammed in that siding. They have not cycled themselves...
I have also noticed that Whittier sawmill now loads the cars one at a time instead of every car being equally being loaded. Even those that were nearly loaded stopped until the car in front finished loading.
My first and only singleplayer game I've played with Railroader since my friend got it for me and another buddy about a couple weeks ago.
I at one point for the Whittier Interchange got 28 cars.
24 were for Sawmill
3 for Stenzel
1 for Ela Farm
technically if you work in the cars smoothly, Sawmill can hold 7 cars in each siding that are loadable. Stenzel as well as Ela Farm can hold up to 3 as well with the same kind of maneuvering.
So I don't think the "extra" cars are really extra, rather its a sort of stress testing to see how efficient and capable your operations are even if say it "doesn't look right".