Railroader

Railroader

Hwyranger Feb 1, 2024 @ 1:28pm
Devs, jumping around the map
First off , I love this game. By far one of the best early access games I have purchased and currently playing.

Now to the topic at hand, (when playing solo)
Currently, unless I have missed something or need to be taught a better way to move about, the only two ways to jump from one point to another is
1 Open the map and CTRL T or
2 Open the Company window and click on the specific location one wants to move the camera.

Now this works all well and good and is not complicated. I know there are situations when there is no better choice then "Map, CTRL T" But, when a player is managing operations it does get a bit taxing to do the above when 4, sometimes 5 trains are operating. Setting switches, dropping fusees all the while bouncing from train to train, area to area etc.

My idea is this, Could an additional icon be added to the icon bar which when selected shall only bring up the list of all the stations, yards and active IC's. This I feel would stream line operations management. Specifically when working solo and multiple trains are in operation at one time.

It would eliminate the need to open the map (The map is great for knowing the locations of your trains at a given time or jumping to an industry.

It would eliminate or reduce the need to use the Company Window which requires scrolling to the desired location which we all should agree, as operations grows, so does the list one would need to scroll.

Also, for multi-player working as the CTC operator (I have not fully drove into the learning the specifics of CTC operations, so I might or am in error in my opinion). But being in control of the switches/blocking and the movement of trains, I feel the ability to jump to a specific station, yard or IC may be beneficial. IE; Checking on waybills at each station, the locations of freight which is not apart of any consist yet. Thus, giving the ability to the CTC operator to quickly communicate to the yard master or train conductors on which freight needs to go where.

Again, I might be off with my idea. I am well aware the DEV's are working hard and their list is full. I do appreciate what the DEVs have accomplished thus far. A great game.

Open to thoughts/comments yours might be way better. Thanks
Last edited by Hwyranger; Feb 1, 2024 @ 1:43pm
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Showing 1-7 of 7 comments
Here's an idea also, how about the ability for us to place markers on the map, then have an icon in the menu bar in the upper right corner that opens a box showing all the markers you've placed? When you click on one, you instantly jump to that spot of the map. When you hire an AI worker, that AI also instantly becomes a marker you can jump to from that menu. We could even assign these markers to keyboard hotkeys and name them.

If we can place our own markers, then we get to set where we want to jump to on the map.

Is this what you were thinking?

**Edit - The markers you set would only be visible when you have the menu open from the top right. This way they are not visible while you're playing.
Last edited by Imperial Strikeforce; Feb 1, 2024 @ 5:38pm
Hwyranger Feb 1, 2024 @ 3:47pm 
Originally posted by Imperial Strikeforce:
Here's an idea also, how about the ability for us to place markers on the map, then have an icon in the menu bar in the upper right corner that opens a box showing all the markers you've placed? When you click on one, you instantly jump to that spot of the map. When you hire an AI worker, that AI also instantly becomes a marker you can jump to from that menu. We could even assign these markers to keyboard hotkeys.

If we can place our own markers, then we get to set where we want to jump to on the map.
Is this what you were thinking?

That is a great idea.
Bonk Feb 1, 2024 @ 3:48pm 
Originally posted by Imperial Strikeforce:
Here's an idea also, how about the ability for us to place markers on the map, then have an icon in the menu bar in the upper right corner that opens a box showing all the markers you've placed? When you click on one, you instantly jump to that spot of the map. When you hire an AI worker, that AI also instantly becomes a marker you can jump to from that menu. We could even assign these markers to keyboard hotkeys.

If we can place our own markers, then we get to set where we want to jump to on the map.
Is this what you were thinking?
+1
Axehandle Feb 1, 2024 @ 4:19pm 
Probably 85% of the quick travel jumps are to stations. It would help to have the ability to click the station icon on the map using the same behavior as Company -> Locations. Also make the CTC control center the top location on the Company -> Location window.
I expanded upon my idea above with **Edit -

Here is another idea that could be even more simple to use.

Keep the menu in the upper right as I described earlier, still works the same. What's different is, instead of placing markers on the map, simply use your mouse and keyboard to set the camera view where you want the jump location to be, then in that menu there is a button you'd click that would say, "Set Jump Location" and have the ability to assign that view position to a hotkey and name it.

We could have 30 keyboard hotkeys for 30 jump locations.

Press:
Shift + 1-0 for the first ten,
Ctrl + 1-0 for another ten
Alt + 1-0 for the third set of ten

AI would still become an automatic jump location to jump to within that menu.
Last edited by Imperial Strikeforce; Feb 1, 2024 @ 5:39pm
thebear05 Feb 1, 2024 @ 5:15pm 
I would like the locomotive control sheet on the screen for each locomotive you are currently controlling. How many times have you gone to manually control the listed locomotive showing on the right of the screen to find the control on the left to be a different one.
Ender_04 Feb 1, 2024 @ 6:01pm 
Originally posted by thebear05:
I would like the locomotive control sheet on the screen for each locomotive you are currently controlling. How many times have you gone to manually control the listed locomotive showing on the right of the screen to find the control on the left to be a different one.
+1
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Date Posted: Feb 1, 2024 @ 1:28pm
Posts: 7