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Who the heck coded this? And in what kind of state?
Wurm Online.
On a serious note, though, the sensitivity could use some work, too. Even at max. sensitivity, I get maybe a 90° turn comfortably, then need to pick up and re-swipe the mouse.
They're like this in Run8. One of the best train simulators on the market. It's not standard FPS but you get used to it with games that require the cursor for interactive elements. It's more annoying having a cursor/view mode switch or something.
Why does it have to be a mod? Why can't it be a feature in the game, with an option to turn it on and off as we please? I think that's a lazy way of dealing with what the community is asking.
You suggest we should use mods for a very basic function like a toggle button for cursor/camera movement? really?
This should be already in the game in my opinion! First person mode doesn't feel like a true first person mode if the right mouse button has to be pressed all the time to move the camera.
Implementing a toggle button for camera/cursor movement should be such a quick and easy patch and would make the first person mode actually usable for everyone playing your game! People who want to keep right mouse button pressed all the time can continue to do so and people who don't should be able to just toggle camera movement on/off.