RoboCop: Rogue City

RoboCop: Rogue City

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Popping in Graphics?
I seem to be having no problem thus far on my video game except one issue: the finer details of graphics, like the textures of all things, take a moment to "pop" on the screen. Before the "pop" the textures and graphics seem a little blurry.
Any suggestions?
Denny Crane.
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Showing 1-15 of 106 comments
fuegerstef Nov 1, 2023 @ 6:43am 
I have this on the streets. RTX4080, SSD.

Here is the main offender, the streets:

https://i.imgur.com/dnSIzBK.mp4
Denny Crane Nov 1, 2023 @ 7:02am 
Originally posted by fuegerstef:
I have this on the streets. RTX4080, SSD.

Here is the main offender, the streets:

https://i.imgur.com/dnSIzBK.mp4

It happens all over for me. Even in the main menu.
Maco Nov 1, 2023 @ 9:46am 
Yeah, this is very distracting. I hope this will be fixed soon.
Denny Crane Nov 2, 2023 @ 7:56pm 
I see after this newest patch, the issue with the graphics hasn't improved.
fuegerstef Nov 3, 2023 @ 1:53am 
Originally posted by Denny Crane:
I see after this newest patch, the issue with the graphics hasn't improved.

Damn. :-(
44sunsets Nov 3, 2023 @ 11:06pm 
+1, texture pop-in is extremely noticeable everywhere in the game.
Denny Crane Nov 4, 2023 @ 5:00am 
Originally posted by 44sunsets:
+1, texture pop-in is extremely noticeable everywhere in the game.

"Texture pop-in." I'll have to remember that phrasing. You are correct also. It is noticeable AND it happens with EVERY new level. EVERY time I launch the video game and get to the main menu. Not to mention EVERY level you play.
Last edited by Denny Crane; Nov 4, 2023 @ 5:01am
Zeyro_Rivon Nov 4, 2023 @ 6:03pm 
I have problems with flickering. My PC is RTX 4070 with i5 13400f and 16GB DDR4
When DLSS and frame generation are turned on, barely noticeable flickering occurs. If you then switch to TAA, the flickering becomes very strong. The bug disappears if you enable TAA and restart the game. But if during the game you change the settings again to DLSS and then back to TAA, the bug returns. Here's a video to illustrate the problem https://streamable.com/d92fz

I bought the video card 3 days ago, no problems were noticed in other games. Could this be a video card failure or just the game running like a piece of...?


Originally posted by Denny Crane:
I seem to be having no problem thus far on my video game except one issue: the finer details of graphics, like the textures of all things, take a moment to "pop" on the screen. Before the "pop" the textures and graphics seem a little blurry.
Any suggestions?
Denny Crane.
TomzzZ_ Nov 4, 2023 @ 7:13pm 
Typical things to try, reset shader cache, just lower textures, just do it.. Try TSR DRS, AMD seems broke.

TSR may fix it? I'm also having dof mask issues.

Fun game though, bit dated.
Fluidz Nov 5, 2023 @ 8:07am 
Texture pop in whenever there is a conversation cut scene. When the camera switches to another person then back to robocop his armor texture takes a second to load. Not just once but almost every time the camera switches away and back to him. Nvidia Rtx 4080. Ssd. 32gb ram. Very annoying to see.
Griffith Nov 5, 2023 @ 11:23am 
Fluidz, I'm in the same boat. The issue pretty much ruins the cutscenes. I can handle the streets and stuff but the cutscenes are really destroying the experience. Everything is constantly loading in a checkerboard pattern. And this happens with an RTX 4090.
Denny Crane Nov 5, 2023 @ 4:36pm 
More and more people seem to be have the same if not similar issues. They need to fix this. I haven't picked up the video game since due these glaring issues.
RodroG Nov 6, 2023 @ 11:43am 
Yes, I noticed it too. We need a game patch that fixes it.
Paul Nov 6, 2023 @ 12:01pm 
Same problem here with slow texture loading - can someone contact Teyon about it? I doubt they read the forums tbh.
RodroG Nov 7, 2023 @ 4:38am 
Hi. Has anyone had a chance to check if this is fixed after today's patch? I will test it after work, but I'm curious if someone can share some early feedback.
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