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I don't like playing story-based games more than once. I would rather have one complete playthrough, as exhaustive as possible in terms of content., with the game being in its best possible condition.
That's why I usually I wait for games to have discounted GOTY (or equivalent) editions couple of years after launch. I bought this one early only to show my support for the franchise.
People buy games and sit on them, the average Steam user as a back log of more than 5 games and 22% of all steam games are never played after purchase.
I have done it myself as well, intend to play a new release, then got called into work or my kid was sick, had to travel etc.
I personally have a back log of about 15 games and i still keep buying games.
Other people get the collector bug and buy games knowing they may never play them, they just want to collect them.
I also have a few games I never even installed, but those are either games I have no interest in playing but were gifted to me, games like Truck simulators, or a few ♥♥♥♥♥♥ games I can't refund because I got them in a cheap bundle on one of the reseller sites, like the FlatOut bundle I bought for 5 Euros on Indie Gala.
However, i am sure things like Humble Bundle play a factor. If your getting 8-12 games every month, some of them are going to be genres you may not like, and thus those go unplayed forever. But those are almost always not new. Games in the bundles are usually at least a year old.
Heresy! The game is broken! Broken, I tell you! Don't let facts and logic get in the way of truth!
lol, yeah some people will use any excuse to not try. But that aside, you can use facts to easily summarize that a little over half of all players made it to the end boss fight, but never beat it. The only logical conclusion is that the game runs fine. The players just rage quit because it was too hard for them. From there, it's not a leap to assume there are a lot of people with very fragile egos out there. Looks like more than half of robocop players just don't have the mental discipline required to put any effort into anything, and will simply quit a task when presented with a challenge. If the rats know you won't let them go hungry, they won't run the maze.