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Yeah same here, this is the first UE5 game I've played. I assume Lords of the Fallen uses TSR as well so looking forward to seeing that at some point.
I think XESS is my second favorite, but only TSR really eliminated the shimmery illumination artifacts for me. XESS still had them a little, and FSR had them a lot. I do agree TSR takes a bit more performance though.
I'm using 67% TSR to mimic "quality" DLSS/FSR.
Yes bro, FSR is the worst, its quality leaves a lot to be desired, personally I prefer DLSS above all, there are no artifacts and it is smooth as silk, the bad thing is that this game has a lot of crashes, that's why I chose Intel XeSS it's the most balanced, FSR as you say too many shiny artifacts plus anti-aliasing everywhere atrocious
I had the same experience from my testing and image-quality comparisons. Also, I used 67% TSR during my playthrough and consider XeSS the second-best scaling method in this game and AMD FSR 2.2 the worst. Of course, DLSS + FG is unbeatable performance-wise.