Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I finished the game yesterday morning.
Then. that night, I went ahead and watched the DC version of the film, and I must admit that the game feels like it was designed to be RoboCop 2. Like how the game took the place of the second film, which I heard was terrible in many aspects. Primarily since the game begins virtually, some time after the film concludes. I am not sure how much time has passed, since the police went were in the verge to going into strike in the movie, which never pans out, but does in the game.
I adored them, the film and the game.
Actually he wasn't the real brother of Emil. He was just hired by OCP to get emotional response out of Murphy. I wonder who Wendell really was. And I think they revealed him little bit too soon. It would have been nice to keep the mystery going on for a bit longer.
That was my thought when I first saw him!
Yeah, I am also not a big fan of Ulysses.
Yeah it would have been cool of the Old Man had his brains implanted in a complete new cyborg body made up by the game designers. I think the old Robocop 2 body or if this is a new one based on it was perhaps used because the designers wanted to use the design from the movie like they have done with other elements from the first two movies.
Agreed, The New Guy was not that well developed as an atagonist. I still have no idea what the guy's really motives were other than making Detroit fall into chaos. Personally I think the villain and his plotline would have worked better if Rogue City was to tie into Robocop 3 that this guy was perhaps recruited to create chaos in old Detroit to justify OCP's actions of bringing in the Rehabs and make the residents leave so they could tear the old city down.
Also, seeing how project Afterlife actually turned out, he never had anything to bribe Murphy with. The project is a dud, decades away from producing human like cyborgs. Even the Old Man had to resort to having his brain installed in a cruder cybernetic body.
Agreed, I do think the designers went a little too overboard with Robocop 1 and 2 references, as if they were not confident in creating new additions of their own that would fit the setting.
As I mentioned before I fully agree that Wendell was not a very strong or compelling antagonist. Before he turns against OCP his criminal activities are mostly to cover up the work he is doing for OCP. Then he decides to turn on OCP because the Old Man is now dead and he wants to take over?
Stronger motivations were needed.
Yep. I was also thrown off by the drones. When I saw them I though it confirmed my theory about the brains Wendell has having removed from corpses, using these like Alex Murphy's brains were used, with the reveal that when we would shoot them apart that these would come out. But no, they are fully machine creations.
Speaking of which, why did Wendell have so many brains collected? Project Afterlife seemed primarily focused on extending the life of the Old Man after his natural death as the project was decades away from anything that it was advertised as. A few sample brains for experiments I could understand but why so many?
Yeah. The Old Man's aggression was a bit out of nowhere even if I understood why he would be pissed at Becker. But why kill all the office workers, guards, and scientists? Well they probably would think the Old-Man-in-Robocop 2 is perhaps some out of control war machine but would he not have informed his inner circle about the change he would be undergoing? And they making sure no one see the Old Man reborn when he returns to OCP headquarters?
With Cain I always though it was Cain's own mind in conflict with his new programming, explaining why he turned aggressive against a former gangmember/squeeze. Basically his cop program kicking in.
Yep, agreed as I mentioned earlier. I wish Teyon had added more new material in the style or feel of the original and just reused some scenes and materials.
I definitely would also have liked to have seen new robots and cyborg style enemies. It was really fun to see Robocop 2 and one of the abandoned prototypes again but new designs would have been so welcome, definitely as later game foes.
Hmm, sorry but I have to disagree with your suggestions regarding cyborg terrorists. Not because I question your ideas but I feel those work better in a Deus Ex game and not really in Robocop.
The themes you mention are interesting as they did play a part in the main campaign, but other than Robocop and the Old Man there are no cyborgs like them unless some other corporations are building these at the moment.
I consider this game fan fic like the comics on explaining the absence of the Old Man in Robocop 3, but a fun fan fic. In one of the comics the Old Man also became a cyborg but more like Robocop. He also was a lot more... well evil.
I got the idea from the Old Man in Rogue city that he may be ruthless but not 'evil' or psychotic, at least not until his 'upgrade'.
I never considered old man evil. Ruthless, yes. Shrewd businessman? Sure. But not a murdering sociopath that enjoys killing everyone and everything. That's why It was a HUGE disappointment that Old Man was the final boss in the game. Can't really see at all the the old man wants to be a cyborg, or at least put into the Robocop 2 chassis.
Also the main villain was very boring. I feel like Teyon tried bit too much here. Introducing Ulysses was to me, pointless. Not a bad character, but kinda pointless.
We finally had Lewis back and they got rid of her very quickly. It sure was disappointing.
Also, failing to see the antagonist's logic here. Robocop costs too much to keep running and uses too many resources. So I'm going to make a whole army of these units instead that are somehow less strain on said resources? huh, what?
Do you believe everything he says, or do you think he might be hiding his true feelings? Secondly, did you actually listen to the dialogue in the game?
The reason OCP have a problem with RoboCop is not so much that he takes a lot of resources to run (he has his engineers, psychotherapist, jars of baby food etc), I'm imagine that given how effective RoboCop is and how he can go into dangerous situations that would almost certainly see other officers killed, I'd imagine that RoboCop is actually great value for money.
The real reason OCP don't like him is because they can't control him and use him like the mindless tool they want him to be, because he retains his humanity - this is a pretty important character development point in the game. RoboCop is a figurehead for the downtrodden good citizens of Detroit, the people who want to get by in life, but are stuck between relentless criminality on one side and the overbearing corporations on the other. OCP wants to evict people to make Delta City and then screw them over with "additional costs" (again, this is mentioned in the game).
RoboCop is a lightning rod for social and political issues, particularly around law enforcement. The 'public trust' interaction moments in the game highlight the difficulty between upholding the law to the letter, or using discretion and allowing people to get away with crimes when perhaps their circumstances have left them little other choice. RoboCop is relatable to the public he serves, he is a hero figure and people care what he says and does. OCP doesn't want humanity in their policing, they want cheap, reliable and predictable law enforcement for the city they have all but taken over.
The UED bots are cheap, you can tell by looking at them that they are far less sophisticated than RoboCop. They don't come with the need for psychological management, they won't question orders and in the case of a public uprising, they could be used as a suppression force. With the scale of economy of manufacturing, one UED probably costs less than a police officer's salary for a few years. The UED doesn't need training, doesn't need to be paid, doesn't get holiday, can work 24/7, never gets injured, never suffers psychological trauma, never uses discretion, just slavishly upholds the law. That is why OCP want to replace human officers with robots.
Anything that Becker, the Old Man or Antonowsky says on the matter can't be trusted.
For the most part i liked Becker because he is a colorful corporate asshоle and like Bob Morton just more of a ♥♥♥♥. Funny as hell.