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I would've like a brand new machine to take on, I also found it strange (but predictable) that the Old Man becomes Robocop 2.5.
Wendell should've been either Clarence Boddicker's brother, or Cain's.
Yeah. I was disappointed about the Old Man becoming new Robocop 2. Actually It was horrible choice story wise in my opinion. I was literally saying out loud :"WTF were they thinking?!"
An excuse to explain why he wasn't in Robocop 3.
Him dying was enough, I'd rather have had Wendell or Becker become the machine.
The game needed more boss fights, we only got two ED-209's and OldRoboMan.
Haven't gotten all the endings, I picked leaving old man to die at the end and it felt like a fitting ending to a RoboCop movie.
I may have to replay to see how all the story plays out with like all the different things you can do to support others, who you choose for mayor, etc. My initial playthrough I rode the line of robot - human, little more human / empathy choices to "fit" what I thought RoboCop would do as a hero. I'm guessing if you just go hardline law enforcement things play out differently. Overall I think the story was actually really good for a RoboCop style movie.
Spoilertagged for obvious reasons...
I am at least decided on the fact that the UED's and the last boss of the game felt lackluster...
The UED's were literally based on one of the "failed" robocop 2 models and the last boss, well yeah literally a copy of RoboCop 2, just a different brain inside...
Yeah, Wendell or Becker. I've even would've accepted Kain or Boddicker. :D
At times the game just felt like horrible fan fiction, at times it felt like a proper Robocop 2 Sequel. I did not like the Robocop 2 robots. Where there brains inside them? Anyway, it was kinda far fetched.
Also just before robocop shoots Wendell of the roof, why was it that Robocop couldn't locate where Wendell was shouting from? :D That was just stupid.
I think the story is fun for people who like Robocop but understand it will never be as good as the first movie.
Honestly, even with that predictability, with everything else the Teyon brought to the table in this game... I was still edge-of-seat through it all.
-ulysses. We didn't need an eager puppy when we had Lewis.
-Old Man becoming Robocop 2. On one hand I'm very happy we got to fight it, on the other I wish he had a unique model. I can't imagine the old man would want to put his brain in a death machine over something more functional like Robocop, especially after the talks with him about humanity and stuff. Either way though I am glad it was a boss fight.
-the main bad guy wasn't all that interesting. He didn't have the charisma of Bodicker, or the presence of Kain. I found him quite boring to be honest.
That's honestly all I've got story-wise. A few hiccups but leaps and bounds above most AAA titles.
Lewis has plot armor, no tension at all for her getting hurt. Probably should have been Ulysses or another cop, but that would have needed a longer game for you to have more time with them.
Most of the original characters were good, particularly Ulysses. I feel like one of the weakest was Wendell. Because of his nature of being a facade, there was hardly anything really to him. The various gang leaders under him all felt like better characters than he did, so I think his character as a whole is what I'll call the weakest part.
The drones served as a good red herring for the missing brains. Becker's attitude helped confuse that, what with him outwardly hating the perceived human inefficiency of Murphy.
The old man was the highlight for me, and probably would have been even without the ending reveals. Talking to him at his old home, and later at the hospital were some of my favorite moments in the game, along with seeing his memorial in OCP. The 'save' ending really felt right to me to conclude his story.
His conclusions seem pretty justified for someone desperate to see his dream realized, and who clearly thought highly of Murphy.
Going crazy in the body feels fitting enough, considering the scene in 2 where Cain kills Angie, plus of course, all the prototypes before him. The old man was the first we know of who *wanted* to be put into one, so he shouldn't be suicidal like the prototypes were.
Using that particular body was strange story-wise, but obviously it was for the player to have a chance to fight it as a final boss.
Not story but I will say, that final boss fight itself was underwhelming. It needed more varied attacks, showing off the rest of that thing's arsenal
It would've been nice to see a new robot threat for Murphy to face rather than reusing existing cyborgs. How about something original like a group of failed Robocop 3 attempts who managed to escape OCP and become terrorists? Focus more on cyborgs wanting human rights with Murphy stuck between both sides.
Still I really enjoyed the game and I'll take it as canon, at least as a way of explaining why the Old Man wasn't in 3.