RoboCop: Rogue City

RoboCop: Rogue City

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Jazman2k Nov 4, 2023 @ 3:03am
Problem of this forum - no one wants to discuss about what's wrong with the game
This is like reddit.

My issues with the game:

-Where is Detroit Techno music? Remember the nightclub from the first movie? Why we don't have anything like it in the game?
-Basically one rock music playing all the time, except the robocop music from the movies. Little more variety doesn't hurt.

-No thermal vision (played huge part in first movie)
-No voice stress analyser
-Why we cannot drive the RoboCop car? Maybe a gunfight on the freeway like in the first movie.
-Why we cannot freely use the RoboComputer (whatever it's called). It would be fun to search info on Boddicker etc.
-Why there is barely any ambient sounds or music? It's sometimes just TOO QUIET. And gets boring just to listen the thumping from the walk. And I know I love that sound.
-Robocop is too small. Just look at the Robochair he sits in.
-Final boss...just why? Resurrect Kain, Boddicker, ♥♥♥♥ Jones or even Frank Fredrikson.

Still I enjoyed the game. But there could've been room for improvement.
Last edited by Jazman2k; Nov 4, 2023 @ 6:36am
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Showing 16-30 of 44 comments
Boyo Nov 4, 2023 @ 5:09am 
Fullscreen seems to be bugged. Have to run windowed full screen but that's ok. Everything is fine here, a few bugs as expected. Very good tribute to Robo.
Edit: Have 4090.
Last edited by Boyo; Nov 4, 2023 @ 5:10am
Draxuss Nov 4, 2023 @ 5:11am 
Originally posted by Jazman2k:
This is like reddit.
Obviously neither do you.
Originally posted by Boyo:
Fullscreen seems to be bugged. Have to run windowed full screen but that's ok. Everything is fine here, a few bugs as expected. Very good tribute to Robo.
Edit: Have 4090.

That's exactly what I mean, fullscreen works fine for me and I saw few posts of people having issues with borderless or windowed FS and they fixed them by switching to Full screen

PCs, unlike consoles, are a mix and match of different components (software and hardware wise) that makes it a nightmare to troubleshoot or get it working properly
Jazman2k Nov 4, 2023 @ 6:22am 
Originally posted by Mitth'raw'nuruodo:
I agree.

I and many others made posts with feedback and suggestions. All got buried under the plethora of troll and bait posts from incel-types, and pretentious people desperate to prove how they "hardcore oldschool fans of the original" .

Exactly. I love Robocop. I've loved Robocop since 1990. And I still love Robocop and I enjoyed this game a lot. Constructive critisism can even help the developers.

But I am happy I am not the only one thinking that way.
Zorkind Nov 5, 2023 @ 9:09am 
The lack of a body when I look down, or my reflection when I look into car's windows or puddles on the street or mirrors, makes me think this game was cheap to make.

The environment looks so good and the npcs as well, and the robocop body on cutscenes looks good as well, so why can't we use that body?

Our footsteps should have some effect on puddles and stuff, it feels like we are ghosts in the game we don't exist.

Also yeah, I wish this was like GTA4 but Robocop, like in GTA4 you can use a police car and do some police work, it would be super cool if we could do that in this game. :D

I also don't like that we need to keep the right mouse button pressed for the scanner to work, feels weird and makes no sense, why would you NOT want the scanner running at all times?

It's just weird.
Last edited by Zorkind; Nov 5, 2023 @ 9:13am
Idiot Space Fish Nov 5, 2023 @ 9:14am 
Yeah the lack of music is so eerie! Maybe they thought having the game silent 90% of the time makes it more special when it finally kicks in during the boss fight but it just makes the game feel like it's unfinished.
Lazydrones Nov 5, 2023 @ 9:26am 
There's always Spotify - create your own soundtrack
joevonzombie Nov 5, 2023 @ 9:33am 
I'm to a point in my life where I'd rather enjoy things for what they are rather than get bogged down in what they aren't especially with how bad the triple A space has gotten. It's a double A game based on a dead IP. It's already better than it has any right to be based on that alone. The thermal vision likely wasn't included because of how played out it is in other games. I also feel like on a technical side, this thing was only optimized for one card (which happens to be the card I'm using.) Outside of the shader stuttering of the demo, I haven't had any major technical problems. The old man's security detail clipping through an apartment floor is the most egregious thing I've seen thus far.
Zorkind Nov 5, 2023 @ 9:33am 
Originally posted by Double-O Dale:
Yeah the lack of music is so eerie! Maybe they thought having the game silent 90% of the time makes it more special when it finally kicks in during the boss fight but it just makes the game feel like it's unfinished.

It looks like they didn't test the game with random people before releasing, it really feels unfinished.
Morty2989 Nov 5, 2023 @ 9:38am 
Originally posted by Zorkind:
The lack of a body when I look down..

I know this is a nitpick but am I the only one who actually hates when you look down in a FPS and see your body?

The animations look too fast or goofy to sync up with movement/turning speed of even standard mouse DPI, not to mention your feet always hanging over ledges or gliding up/down stairs. By supposedly adding that extra level of immersion, you come full circle to having it all look bad again so why even waste time on it?

The fixed camera view of a FPS and a body will always look like someone holding a puppet by the head and trying to wiggle it into a lifelike mimicry.
joevonzombie Nov 5, 2023 @ 9:39am 
Originally posted by Zorkind:
Originally posted by Double-O Dale:
Yeah the lack of music is so eerie! Maybe they thought having the game silent 90% of the time makes it more special when it finally kicks in during the boss fight but it just makes the game feel like it's unfinished.

It looks like they didn't test the game with random people before releasing, it really feels unfinished.
Nah, there was a private beta you could sign up for that directly led to the last delay.
NuclearSnail Nov 5, 2023 @ 9:41am 
Originally posted by Jazman2k:
This is like reddit.

My issues with the game:

-Where is Detroit Techno music? Remember the nightclub from the first movie? Why we don't have anything like it in the game?
-Basically one rock music playing all the time, except the robocop music from the movies. Little more variety doesn't hurt.

-No thermal vision (played huge part in first movie)
-No voice stress analyser
-Why we cannot drive the RoboCop car? Maybe a gunfight on the freeway like in the first movie.
-Why we cannot freely use the RoboComputer (whatever it's called). It would be fun to search info on Boddicker etc.
-Why there is barely any ambient sounds or music? It's sometimes just TOO QUIET. And gets boring just to listen the thumping from the walk. And I know I love that sound.
-Robocop is too small. Just look at the Robochair he sits in.
-Final boss...just why? Resurrect Kain, Boddicker, ♥♥♥♥ Jones or even Frank Fredrikson.

Still I enjoyed the game. But there could've been room for improvement.

I love this game, but you're not wrong on most of this. I think robocop's size looks ok. I like the thump walking. BUT yes most of the game is too quiet. The only robocop theme songs we get are a piano version in the main menue, once in the tutorial, and a hobo laying on a slide in detroit2 whistles it. When you compare this robocop, to terminator resistance you can see a clear difference. It seems like they cheeped out on the ambient world of robocop, as compared to the huge amount of detail they put into terminator resistance. That said, it's still a fun game and I do really enjoy it. It's not as good as I think it easily could have been, BUT it's better than Bethesda would have done.
Last edited by NuclearSnail; Nov 5, 2023 @ 9:45am
Zorkind Nov 5, 2023 @ 10:17am 
Originally posted by LunarSail:
Originally posted by Jazman2k:
This is like reddit.

My issues with the game:

-Where is Detroit Techno music? Remember the nightclub from the first movie? Why we don't have anything like it in the game?
-Basically one rock music playing all the time, except the robocop music from the movies. Little more variety doesn't hurt.

-No thermal vision (played huge part in first movie)
-No voice stress analyser
-Why we cannot drive the RoboCop car? Maybe a gunfight on the freeway like in the first movie.
-Why we cannot freely use the RoboComputer (whatever it's called). It would be fun to search info on Boddicker etc.
-Why there is barely any ambient sounds or music? It's sometimes just TOO QUIET. And gets boring just to listen the thumping from the walk. And I know I love that sound.
-Robocop is too small. Just look at the Robochair he sits in.
-Final boss...just why? Resurrect Kain, Boddicker, ♥♥♥♥ Jones or even Frank Fredrikson.

Still I enjoyed the game. But there could've been room for improvement.

I love this game, but you're not wrong on most of this. I think robocop's size looks ok. I like the thump walking. BUT yes most of the game is too quiet. The only robocop theme songs we get are a piano version in the main menue, once in the tutorial, and a hobo laying on a slide in detroit2 whistles it. When you compare this robocop, to terminator resistance you can see a clear difference. It seems like they cheeped out on the ambient world of robocop, as compared to the huge amount of detail they put into terminator resistance. That said, it's still a fun game and I do really enjoy it. It's not as good as I think it easily could have been, BUT it's better than Bethesda would have done.

Truths
Zorkind Nov 5, 2023 @ 10:18am 
Originally posted by joevonzombie:
Originally posted by Zorkind:

It looks like they didn't test the game with random people before releasing, it really feels unfinished.
Nah, there was a private beta you could sign up for that directly led to the last delay.

Well then they either didn't care, or no one actually voiced these concerns. Whelp.
Zorkind Nov 5, 2023 @ 10:19am 
Originally posted by Palmer_Eldritch:
Originally posted by Zorkind:
The lack of a body when I look down..

I know this is a nitpick but am I the only one who actually hates when you look down in a FPS and see your body?

The animations look too fast or goofy to sync up with movement/turning speed of even standard mouse DPI, not to mention your feet always hanging over ledges or gliding up/down stairs. By supposedly adding that extra level of immersion, you come full circle to having it all look bad again so why even waste time on it?

The fixed camera view of a FPS and a body will always look like someone holding a puppet by the head and trying to wiggle it into a lifelike mimicry.

Star Citizen did it right, CP2077 as well, Witcher 3 the same... so many examples.
Last edited by Zorkind; Nov 5, 2023 @ 10:19am
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Date Posted: Nov 4, 2023 @ 3:03am
Posts: 44