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Een vertaalprobleem melden
I am currently 2 in all things aside from deduction, which is 5. So that would make me what? Level
Level 15? I could of maxed a stat and been halfway through another by now (If) I wanted to. EXP isn't hard to get at all.
decent game, but the XP system could have been a lot better, and more forgiving.
You don't get enough XP to max out more than two, maybe three, areas in a single play through. Given that you have eight fields to upgrade, and, again, that you cannot re-use your build, that's a big fat negative for me.
One final thought...I find it laughable you are trying to indicate I must have done poorly at exploring and picking things up, or must have screwed up in some other fashion when I already explained how I got an 'A' on all but one mission, on EXTREME difficulty.
Even boomer shooters that come out, they generally let you level select and you have your stat upgrades on ones that have stat upgrades. I can't imagine why someone wouldn't care if their game has replay value or not.
Whoever is the, "Eh no new game +, this will do" people in the dev industry, it's time to boot them. New game + is becoming a standard more and more, and with fps games, even doom 2016 and eternal, you can pretty much replay all missions with all your upgrades.
What I'm hearing is, "If you don't explore, you don't get rewarded", which honestly I think is fine. I completed the game yesterday, maxed out all trees except two (one ended up with 6 points in it), and all you have to do to find side content is to look for it. Hell, I might have even missed a bit here or there - but the game rewards exploration rather than just "here is a ubisoft style checklist of everything available to do". If you like following checklists to the letter without exploring, then sure you might not enjoy this as much - but if you enjoy exploring even a little (because honestly, the levels aren't that open) then you will be rewarded.
You know Cops are Humans too right? And i bet there are some Cops that let a Graffiti Tagger of the hook in real life if he has a clean File. And i think it is made that way to show that the Huma Murphy is still there and he is more then a Machine.
Yeah i hope they will add that in the future.
I'm saying, releasing a reporter, who broke into a bank, during a crisis, placing herself in jeopardy, as well as officers of the law, and viewing/stealing confidential legal documents in the process, is not a real world option. Hell, it wouldn't have been an option in any of the RoboCop movies. Why, then, does the game push such dialog options by awarding you XP and public trust points if you release her? Shouldn't it be the other way around, since she both broke the law and placed others' lives in harms way? Shouldn't arresting her, no questions asked at that point, be no only the correct way of dealing with the scenario, but also the way with rewards you most both with upholding the law points, and public trust points?
The game shoves criminal pandering dialogue on you 2/3 of the time. Even when you choose a clearly upright, and correct, choice, it often twists your characters words and intentions to extremes as well. I just don't find that, and the fact that it's penalizing my XP for that choice, enjoyable at all.