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it's just a cyberpunk trope, come on. she's on the hunt for the truth to bring down a corrupt corporation or something. you either help her (hence the public approval) or you act as a corpo tool, in her eyes. which will have its consequences later on.
i think you confuse robocop for judge dredd here. relax.
The same applies to many of the in-game situations your character finds them-self in. So why does it feel like the game has been made to push a political agenda, and a particular view of cops, onto the player?
I'm just saying, the game could do with some more balanced decision making payoffs.
This is fake news though, I'm meeting the old man now and already have 3 maxed skills and 4 points to distribute.
If you want to use your head you should max deduction as soon as possible, it's a huge XP boost.
On normal difficulty, Robocop is already a tank. The need to survive is not as great in early levels.
On extreme, quite the opposite is true. He's more like a glass cannon. So for those of us without super quick reflexes, focusing on things like armor, combat, or vitality are like as not to take priority.
This, in effect, means MOST casual players, trying extreme difficulty for the hell of it, will not be focused on a Max XP build by using deduction or psychology. I certainly didn't. What I said was not "fake news" as you coined it; it was a difference in decision making.
I scored better in my levels than most people, who're solely focused on main objectives, might. However, with a build focused from the get-go on surviving, and making up for a lack of rapid reflexes, myself, and others, will find themselves gypped on xp, unless they're willing to compromise their play style.
I understand the lore, and, yes, the directives. However, the game was made with the ability for decision making. Why should I be penalized for more highly valuing the law, and not letting some pretty big crimes, like criminal trespass, grand theft auto, and illegal seizure of confidential financial documents go unaddressed?
Though, I failed to mention to agree that there could be something nice after winning. A.. "Thanks for playing" send-off, type of game-mode.
I think you may have missed some things, as you have some of that exactly backwards. For the most part you do gain public trust for issuing warnings. But you actually get a direct XP bonus for upholding the law. Keep an eye on the XP display on the upper right and watch for the +25.
Public trust is mainly for influencing the election, but it ends up being unnecessary. You can still decide the fate of the election by going for every single ticket, then publicly supporting the candidate that you want to lose at the Expo.
The area where there's a choice is the bank, as you won't get the favorable ending for Samantha if you turn her in there and can't recover from that without an investment in Psychology. Letting her go does lose out on the 400 XP bank intruder objective. Hers is the only ending where you need to make that sort of choice.
As to whether letting her go would be in character for Robocop, there probably is a reason that the preceding secret that you can find is documentation that the bank has seized Alex Murphy's property. If you view yourself as human, this is evidence that OCP and their bank are committing injustices that the police can't hold them accountable for.
If you're looking to maximize XP, you should pay attention to the fact that every kill that Anne Lewis or OCP steals from Robocop is 5/6 XP lost. Then aim for getting all of the kills in the news station/slaughterhouse and scores of ~30 and ~80 on the efficiency challenges. That and nabbing deduction early makes much more of a difference.
I was curious about some of this myself, and was able to test it out and max out the 7 combat-impacting skills: https://www.youtube.com/watch?v=KxEI0MdJ3BI
you think your choices are "clearly correct", because you don't understand the story and the lore. What you call "criminal pandering" is actually giving people a break in a city that's gone to ♥♥♥♥. Yeah, imagine that, in a city where there are more gang members than civilians, giving a ticket for littering or smoking is absurd. And yes, helping a reporter to uncover why the city has gone to ♥♥♥♥ is serving public trust. While the are obviously parallels to the real world, we're clearly not remotely there yet, so your comparisons are ridiculous.