Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
DLAA is also native resolution, so you can compare DLAA with TSR for yourself.
DLSS is using lower internal resolution.
but for Nvidia, obviously DLSS (or without it and TSR/TAA).
your gpu "decides" if you need dlss or not. well, it also depends on the game and the in-game settings.
If you are playing 3840x2160, use DLSS performance. (Internal res is upscaled from 1080p)
DLAA does offer the best image quality since it keeps the native resolution, however, at the cost of slightly more performance than DLSS.
I recommend NOT using DLAA and instead use DLDSR + DLSS, especially if you're monitor is not native 4K it will look better than DLAA + native 4k.
I'd say the rest of the image is slightly better (more stable) with DLSS but the shimmering on the streets is very pronounced and distracting, thus I recommend giving TSR a go.
will tryy it again with lower resolution scale, but definitely not lower than 80%, my monitor is too big and i have standards.