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RTX4070 FE, i5-12600K, 16 GB RAM.
I'm using the latest game optimised Nvidia driver (express-installed via GFE, but after several crashes, I did a clean reinstall using DDU cleaner, and did not touch any settings in NCP.)
My final fix
Deactivate Nvidia Frame Generation (I only use DLSS Performance mode, for now)
I did not try this before a clean driver reinstall, so above solution might have worked in any case.
However, after not crashing, I reactivated frame gen without crashing in-game (I then tried running the intro cutscene again, and it did crash, so frame gen is causing some issue atm.)
Next step: I intend to activate frame gen again after the intro, and then see if the crash is only related to the intro cutscene.
The game finally did not crash with frame gen activated (deactivating frame gen seemingly works for many people to avoid the initial LowLevelFatalError).
So, I started the game as usual with previous settings from last crash after intro cutscene. I then changed Performance to DLAA. I quit the game and started it again. Shaders needed to preload again = crazy stuttering during start-up logos + menu, for a while. When the stuttering stopped, I changed back to Performance, and no crash after the intro cutscene...hopefully stays that way 🤷♂️
Might not work for all...
My earlier Update fix only worked for the intro cutscene. The game crashed again later with black screen after having scanned some power cables inside the 1st level in the building's lower (basement?) level... 😓
I might play without DLSS frame gen, until a patch has fixed the bug...👾
The game forces GPU driver to crash and closes with LowLevelFatalError.
Avoid to use DLSS and FG for now.
https://steamcommunity.com/app/1681430/discussions/1/3940146862830699161/
But any upscaler usage will crash GPU drivers soon or later.
I played with TAA, very stable but only good for 1440p on High setting for ~60 fps (barely) with a RTX 4070 FE...
EDIT: Reflections on Medium will mostly keep a stable ~60 fps, but looks so much better on *High*.
So it might be worth a try to look up your motherboard vendor and CPU and see if there are some BIOS settings which might fix that. Helped me at least. You can also use a start parameter to start the game without shader compilation (might lead to lag during the game though as they are then compiled on demand instead of beforehand). With Tsushima it also helped to start the game in windowed mode to reduce the load on the GPU but it did not help with this game.