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Either they are and somehow hope gamers won't care...
Or they're running their entire company on such high end machines that they feel the game runs fine.. which begs the question as to why they think that's a good idea when it won't represent the gameplay experience of most people.
Basically wtf you doin, devs.
The stuters are however everpresent and the framepace graph is spiky af. There also seems to be inconsistencies with sound levels (like why tf are head popping/gibbing sound is always 100% in your ears??!!) and I recognize environmental destruction model as well as some NPCs from Payday 3
Have you seen the movies ? Have you seen how Robocop moves ? Now try to imagine him doing 720 No scopes like he never heard the word "shower" once in his life...
i7-8700 (6 cores, 12 threads 4.6ghz)
RTX 2070 (8GB VRAM)
32GB DDR4
Installed on SSD.
With the high (not epic) preset and DLSS set to balanced (performance and ultra performance add too much noise and look terrible), at 1440p, I get 50-70 FPS (mainly stays around 50-60), with dips to 38-45 during lots of action. With DLSS set to quality it’s basically 10 FPS lower across the board. Without DLSS it’s basically straight high 30s. This is minus the stuttering of course.
I know my system isn’t the “newest and best” but I can still play most new games in 2023 on ultra 1440p and get 70-80+FPS. If this is the capabilities of UE5 then I’m not impressed. I’ve seen UE3 games that look much better and perform 10 fold better. It feels silly to upgrade my PC just so I can play UE5 games marginally better.
I'm surprised you aren't getting a little bit better performance than that even with the regular rtx 3080. My buddy with a 3080ti however usually runs most UE5 games pretty well considering.
I'm getting right at 90-100 FPS average with a 6900XT at 1440P Epic settings using most upscale in the game at Quality mode. Taa at 67% is the same as quality mode and runs well for me. TSR looks better though at 67% resolution scale and takes a 5-10 fps hit.
The game does have stutters on first load of the game, I won't deny that lol.
I did however get it to run rather well.
https://www.youtube.com/watch?v=krg8b40dYq4
I certainly hope they will have a fixed demo, cause after this one, I cant buy it without a testing it again.
These are not triple a debs, none of their games look up to par.
- 256gb DDR4 ram 3200mhz
- Gigabyte RTX 3060oc 12gb clocked to 2ghz
- running the game from a M.2
- 1300w PSU (everything gets more than enough power)
- 21:9 3440x1440 144hz screen
I'm having the same stuttering issues, it happened only in this game and Scorn, it's odd, I tried the lock framerate option to 60, and the framerate does stay at 60 but the stuttering still persists and the framerate doesn't drop. Autodetect settings set everything to Epic natively, and it runs the same way on low and epic, stuttering persists even when completely lowering the resolution.
The game is badly designed and in a obviously unfinished state. Unless the devs made it purely for RTX Quadro, 1tb ram and 64core threadrippers XD, jokes aside. It doesnt even look better at all than 2017 games like Battlefield one, and this short demo weights more than BF1.
I hope the devs read this and optimize the game.