RoboCop: Rogue City

RoboCop: Rogue City

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HoboCop Oct 5, 2023 @ 5:14pm
Please, do RoboCop's animation justice!
One of the most important things that made this character iconic is the way he moves - robotic and precise. There should be a big emphasis on his meticulous unnatural motion. Instead, he's animated like chunky dude without a care in the world... These feel like placeholder anims that you forgot to update... Why? They don't fit and look bad.
Find someone who can play (we all know that's mocap) Robo the way every single actor did (TV included) and undo such a horrible mistake. This is one thing you absolutely have to get right!
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Showing 1-2 of 2 comments
aim-noigel Oct 5, 2023 @ 11:01pm 
+1
HAIRY HOFF Oct 5, 2023 @ 11:40pm 
I really enjoyed what I played but you are so right. It's so important to the character how he moves. The most distracting for me is how is arms are usually straight by his side with his hands stretched out. His arms should always have a bend in them (just look at your own box art!). His walking animation also isn't great. Sounds like nitpicking but this stuff is important in depicting the character. It looks like they just got a standard npc and stuck a Robo skin on him. Still, really looking forward tot he game.
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Showing 1-2 of 2 comments
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Date Posted: Oct 5, 2023 @ 5:14pm
Posts: 2