Exogate Initiative

Exogate Initiative

View Stats:
Heavy LAG and FPS drop
Well. With this "small" area to build rooms and with 143 gaters and 26 Teams the FPS drops real bad. Heavy RAM use and graphic down to minimun but it still havy lagging. there is Gaters all over the area, Is there anyway to take a look at the game memory? im using arount 2k MB RAM in game. pause or not. And use 50% of my cpu cap.
< >
Showing 1-7 of 7 comments
They do say in the setting if you remove the hard cap of gaters, the game might lag and stuff.
Machaon Feb 9 @ 4:06am 
The game has problems with Lags and FPS drops.
I play with 50 gater cap.
I have an ryzen 9, geforce rtx 4090, 32gb ram and in the endgame the game gets unplayable after around 1 or 2 hours. Meanwhile all components are at 10-20% of their cap.
After restarting the game it works fine again for these 1 or 2 hours.

I experienced now that it has also to do with the bots and energy.
I had a really big power room, cause I linked most of the planets and had not yet the unlimited power source.
I built the unlimited power source and sold all other power sources -> less lags/FPS drops.
I sold all empty power room tiles -> heavy lags/FPS drops, while the bots sold the tiles. (maybe too much to do for the bots?!)
After that -> no lags/FPS drops for 4 hours now.
You guys sound like you've never played games of this type. The vanilla experience force you to a cap of 50 gaters to keep things small and OP burge in to complain about performance issues after almost a hundred gaters past that.

I've never seen nor played a simulation game which didn't suffer from reduced performance in the late game. I think such a game don't even exist. I'm not saying that this game is actually well optimised in any capacity... But seriously... Some people should look into a mirror and repeat their message while looking at themselves and maybe they'd realise how ridiculous it sound.
ohell Feb 10 @ 12:58am 
Just to let you know with AMD Graphic Cards:
It helped me a lot against the stuttering turning on AMD Fluid Motion Frames 2; maybe it can help someone else too :-)
joyboard Feb 11 @ 5:25am 
Originally posted by ohell:
Just to let you know with AMD Graphic Cards:
It helped me a lot against the stuttering turning on AMD Fluid Motion Frames 2; maybe it can help someone else too :-)
I can confirm, my AMD 6800XT runs better with AMD Fluid Motion Frames 2 on.
Birb Feb 21 @ 8:56pm 
So I've been doing some trial and error to the lag issues. Try and delete some of the foundries- after deleting half of mine, it resolved the issues for the most part
I have also noticed that if you start digging out an area when you have a lot going on, it will cause massive lag issues as well.
< >
Showing 1-7 of 7 comments
Per page: 1530 50