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And if like me you are really not into the war aspect or competing with other colonies, the worldbuilder cheat is right there always available to make adjustments as you deem fit. Create obstacles for yourself, purposefully create challenges as you go, or cheat in your favor. It really is a great sandbox to play in.
Also the default game-speed pretty much forces you to not generate any bells until the end of the game where you instantly go 0->50% sentiment in 10-20 turns. It's just too much of a penalty to generate bells before this.
There is also another problem that when you have like 3-4 cities with 20 population plus a big army on top of it, you can't get the 50% bells. You HAVE to start 3-4 4-pop-cities with 1 farmer/fisherman and 3 statesmen just to get enough bells generation... Because total bells does not matter, it's only the bell generation... So broken imo.
On epic and marathon you don't have this problem. Also founding fathers won't help you out, 9 statesmen is just not enough.
Game music is worse than the original colonization's music.
The European AI is kinda lame. Also if they settle their base right next to mine (like literally right next to it) I can't attack them for the first 20 turns in the game... Aside from having to build 1-2 warships they never bother me and I can wipe them out whenever I feel like it after the first 20 turns.
There are indians EVERYWHERE. You are almost forced to kill at least one tribe entirely on higher difficulties. Sometimes I can only settle maybe 1-2 cities before they get annoyed with me. So I might as well just wipe them out completely.
BUT, if I wipe them out too fast, they only award like 100 gold per village... So I gotta wait like a 100+ turns if possible and then they award around 500-3000 gold for more or less the same efford... While keeping them happy. This is kinda lame.
The final revolution is kind of a joke. Sometimes I can get all of their warships to suicide on mine. Like I have 4 warships (with some experience + spanish rebel sentiment bonus), he has 12+ man o wars, but I win somehow.. And I only end up fighting maybe half his army because when he runs out of ships, he loses.
When I destroy all of the kings ships but one, then I may run out of turns to kill him quickly enough because he only has 1 ship to transfer units + he uses that ship to bombard 1-2 settlements in between... That's so broken. Never happened to me though.
All I gotta do is put units near my villages on hills+forests and the king will attack me from the sea instead (it can't find a spot to land. There are many more cheese-tactics. Or starting a lot of villages just before the independence and then take the +2 people per town. Then give them guns and you got an army twice the size the king has. And many other totally imbalanced strategies.
I can't play it mp and don't know why