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I remade the classic version purchased on GOG last year, it worked great and was still with the wonderful original dubbing in Italian.
On top of that, apart from some slightly smoother surfaces, the ancient pixels are seen as in the original.
It seems like a scam to me, if you make an "enhanced" version you improve the original, it doesn't make it worse
i'm really tempted to buy this """"enhanced"""" only for the updated GOG version with all restored content (i see a lot of things from my first run over two decades ago) and other original languages. honestly GOG still remain a tremendous better version.
Here on Steam it gives you an option to play the original game or original game + restored content when you click the play button.
Why release it then, if it wasn't ready? Why not release it as Early Access until we reach a point where unearned patience isn't asked of the consumer? Why tarnish their own launch and release something in such a woeful state?
Who was forcing them to push the EE out (to multiple platforms, no less) while knowing it was not release-ready? They are both the developer and publisher, so either way Nightdive eats the blame on this one.
Sad, since this was one of my favorite adventure games that I really hoped would get more positive recognition... seems unlikely now, with a bunch of spicy reviews hanging over its head for the foreseeable future.
Seems like Nightdive may want to reassess their priorities if it's resulting in product launches such as this. Maybe hold off on physical releases and console launches when a remaster is released in a state where the best fix is giving us back our access to the original game? Maybe it's best to properly QA test your project before selling it to the public? Maybe that's just me being old fashioned and too used to the uncool side of project management, oh well!