In Stars And Time

In Stars And Time

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Unanswered Questions After Completing the Game [Spoilers]
I just finished the game a bit ago, and it took me about 16 hours. Overall I enjoyed the story, world, and characters, but now that I'm done I see there are still many hidden achievements, and not all of the questions got answered in my playthrough.

  • Who is Loop and what happened to them at the end? [12/15 Edit: This question has been answered now that the game has been out for a while. Players can find this out by showing Loop items throughout the game, especially the silver coin.]
This wasn't answered in my playthrough far as I know. Loop says they were there in the time loop voluntarily, and is probably tied to the Favor Tree, but it was Sif who made the wish. Loop says they are there to watch and to help, but initially had to hide and said they couldn't even gaze at Isa or something bad would happen, and yet directed Sif's friends to them at the end. Loop also seems to know what is happening without being there, but at the same time need to learn along with Sif or perhaps Loop is just playing ignorant. I had no post-credit scene or anything stating what became of Loop.

  • What happened to the Northern island continent and why does trying to find out shatter reality?
After beating the game, this seemed to have little to nothing to do with Sif's situation other than reinforcing the fact he felt he had no home to go to. Beating the King and finishing the game doesn't seem like it would have solved this problem whatsoever. The people there are still missing and forgotten, no? You never learn its name.

  • Whats with color?
The world just says outright that color used to exist and now it doesn't, with books you can read on the matter, but you see it in moments of extreme danger/stress. Sif and the party see red when trying to remember the northern continent during the King fight, or at the end of the game when the world is crashing down. Is this whole thing just some big tongue in cheek joke about the black and white art style? But then why show the color in those moments at all?

  • There is still a sealed door in the House I can't access.
I swear there is still a sealed door off to the East side on the 2nd floor I don't know the passcode to. I can't even begin to wonder where you get it, or what is in the room. I've already accessed the house in the town for the bomb ingredient, the house in town you can't actually get in (the guy hiding), the storage room in the House, and the room with the orrery, but this one I've never seen. Whats in there?

  • Unused Items

Star-shaped leaf? Picture of your friends? Bell pendant? Oversized chain? Broken doll? Clay? Who to give the flower to? So many items I never found a use for and have no idea if they were just fluff or actually lead to something. I found every accessory, but not every weapon or memory (I assumed the keyknife was the only one I didn't bother to fix/keep).
Last edited by Generic_Bad_Guy; Dec 15, 2023 @ 11:34am
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Showing 1-15 of 23 comments
Nixmachine Nov 22, 2023 @ 3:54pm 
- Did you visit Loop after the ending? You can get out of the castle and go back to the Favor Tree. It will answer some of your questions

- I think you get it from one of the dead ends on floor 3. A question though, what are you talking about "the house in town you can't actually get in"? Is there a way to get into this?

I do agree that the stuff about color and Sif's home isn't really explained that much even after seeing the ending, maybe they weren't intended to be the main mystery of the story.
Last edited by Nixmachine; Nov 22, 2023 @ 4:28pm
Richard Nov 22, 2023 @ 4:13pm 
1 - Who is loop

Loop is the byproduct of the wish that silfrin made, when the wish is no longer in effect(when silfrin is freed from the time loop) loop ceases to exist, you could say that loop is the personification of the wish.

2 - Trying to find out doesn't shatter reality, it only gives you a really big headache.

my personal theory is that they were a really advanced civilization and got greedy using wish craft, so the universe made everything related to them disappear but some survived (in this case, silfrin and the king).
Richard Nov 22, 2023 @ 6:04pm 
By the way, in case you didn't notice, just like "loop" was the by-product of sifrin's wish

The king also had a byproduct of his wish. notice that in every floor you have to defeat a specific "sadness" to get the star crest to progress, every time before we fight the sadness, bonielle says that the sadness smells sweet, just like the king and every other wish related character says that wish craft stuff smells sweet.

So by killing the those specific sadness, we are actually destroying the king's wish piece by piece, until we reach the king and he is vulnerable because he lost his "guardians".
Generic_Bad_Guy Nov 22, 2023 @ 8:35pm 
Originally posted by Nixmachine:
- Did you visit Loop after the ending? You can get out of the castle and go back to the Favor Tree. It will answer some of your questions

- I think you get it from one of the dead ends on floor 3. A question though, what are you talking about "the house in town you can't actually get in"? Is there a way to get into this?

I had no idea you could leave the House right before speaking to the Headmistress, if that's what you meant. Maybe I'll do that and see.

The house I mean is right by the baker's house. Its locked and you can try a passphrase, but if you try a few times the guy inside yells that hes hiding and you can't come in. Using the door after that little scene does nothing, and I'm sure it was just for the scene.

Originally posted by Richard:
1 - Who is loop

Loop is the byproduct of the wish that silfrin made, when the wish is no longer in effect(when silfrin is freed from the time loop) loop ceases to exist, you could say that loop is the personification of the wish.

2 - Trying to find out doesn't shatter reality, it only gives you a really big headache.

my personal theory is that they were a really advanced civilization and got greedy using wish craft, so the universe made everything related to them disappear but some survived (in this case, silfrin and the king).

Thanks for the response. I think its more serious than just giving a headache like when the party tries to remember it, because when you and the King try to force it, you both die even more painfully than usual, and it causes a bright red crack in what seems to be the world, much like the ending of the game.

It is neat, and I hope it is expanded on.
Last edited by Generic_Bad_Guy; Nov 22, 2023 @ 8:37pm
Nixmachine Nov 22, 2023 @ 8:49pm 
1. Yes, you can leave before speaking to the Headmistress - you won't speak to Loop directly at first interaction, but you'll know what to do

2. Oh, that house. Yeah, I think it's for that scene and don't have additional secrets
Generic_Bad_Guy Nov 22, 2023 @ 9:58pm 
I had no idea you can go all the way back to town and talk to everyone for the epilogue. Did it say you can do this anywhere? Feels like a huge easy to miss thing. I couldn't figure out how to talk to Loop though - it just had me place the silver coin where they used to be.

In fact, the shopkeeper even hints at one of my unanswered questions. He's about to go into a long theory about why color showed up, and then the game just cuts him off.
Last edited by Generic_Bad_Guy; Nov 22, 2023 @ 10:18pm
Nixmachine Nov 22, 2023 @ 10:46pm 
Oh, did you not get the tutorial where you can use souvenirs at Loop (from previous loops)? You can interact with souvenirs in front of the tree, but I don't know if you needed to see the tutorial for that to talk to Loop after the ending
Last edited by Nixmachine; Nov 22, 2023 @ 10:47pm
Generic_Bad_Guy Nov 22, 2023 @ 11:29pm 
Originally posted by Nixmachine:
Oh, did you not get the tutorial where you can use souvenirs at Loop (from previous loops)? You can interact with souvenirs in front of the tree, but I don't know if you needed to see the tutorial for that to talk to Loop after the ending

Aw bummer. No I don't recall ever seeing that tutorial, and had no idea. Now I don't have a save left to go back to without replaying a lot of the game.
Nixmachine Nov 22, 2023 @ 11:32pm 
Originally posted by Generic_Bad_Guy:
Originally posted by Nixmachine:
Oh, did you not get the tutorial where you can use souvenirs at Loop (from previous loops)? You can interact with souvenirs in front of the tree, but I don't know if you needed to see the tutorial for that to talk to Loop after the ending

Aw bummer. No I don't recall ever seeing that tutorial, and had no idea. Now I don't have a save left to go back to without replaying a lot of the game.
Damn, that sucks :bbtcat:

You get the tutorial after talking a lot with loop btw (over multiple loops), just in case if you're going to do another playthrough
zarat.us Nov 30, 2023 @ 5:42am 
Regarding the northern island, it's probably on purpose you never get to solve it since it's been so thoroughly wiped, but there are clues.

[spoilers follow]

For example, both of the known survivors are the only characters in the game that know how to make a wish that works. And the characters themselves mention how dangerous it would be to have a lot of these wishes being granted, all the time.

What that implies to me is that the northern island had many, many more people that knew the proper form of the wish-granting ritual: and at some point one or more of them made a wish they really shouldn't have, with the consequences we've seen.
nightingalebard Dec 4, 2023 @ 7:52pm 
Since everyone's done a good job explaining the other questions, I have an answer for the home in town that was locked:

We aren't meant to find a code word. When you backtrack to town in the epilogue (via the way you also learn about Loop), you'll find out who's house it is at the party. They're near the fishing guy, the "Shy Villager". They apparently locked themselves in because they hoped it'd save them from being frozen. Like we saw at the House already, it didn't. The house is... still locked, but interacting with it shows that he's out and enjoying the party with everyone else, now.
Last edited by nightingalebard; Dec 4, 2023 @ 7:54pm
superfid2006 Dec 6, 2023 @ 12:04pm 
Originally posted by nightingalebard:
Since everyone's done a good job explaining the other questions, I have an answer for the home in town that was locked:

We aren't meant to find a code word. When you backtrack to town in the epilogue (via the way you also learn about Loop), you'll find out who's house it is at the party. They're near the fishing guy, the "Shy Villager". They apparently locked themselves in because they hoped it'd save them from being frozen. Like we saw at the House already, it didn't. The house is... still locked, but interacting with it shows that he's out and enjoying the party with everyone else, now.
To add to this, you can trigger dialogue before the end of the game if you keep trying to use your available keywords, trying to open the door.
Generic_Bad_Guy Dec 9, 2023 @ 2:28pm 
Originally posted by zarat.us:
Regarding the northern island, it's probably on purpose you never get to solve it since it's been so thoroughly wiped, but there are clues.

[spoilers follow]

For example, both of the known survivors are the only characters in the game that know how to make a wish that works. And the characters themselves mention how dangerous it would be to have a lot of these wishes being granted, all the time.

What that implies to me is that the northern island had many, many more people that knew the proper form of the wish-granting ritual: and at some point one or more of them made a wish they really shouldn't have, with the consequences we've seen.

I think this is the best theory I've seen so far about that continent. Now that the game has been out for a while I know I missed all the stuff with Loop in my playthrough, and didn't even know you could show them items, but I believe the question of the continent is going to be left unanswered for now, or hopefully for future content that comes out soon in the future.

Everyone involved with it has the "star" motifs and jargon/swears, etc. Even Sif's daydreams have stars in them. I agree with you that whatever happened to that civilization and wishing upon a star or star(s) went bad in a big way. So now we have to wonder how Sif survived it and any more possible people other than the King.
♦ Mlemony ♦ Dec 10, 2023 @ 12:18am 
Originally posted by Generic_Bad_Guy:
So now we have to wonder how Sif survived it and any more possible people other than the King.
The most likely explanation is that Siffrin just wasn't in the country when it went down.

We know from the croissant incident that there is at least one other person out there who was from the country. Presumably, other travelers and immigrants exist, though likely not many.
TinyPrints Dec 11, 2023 @ 10:15pm 
Originally posted by ♦ HexaDoken ♦:
Originally posted by Generic_Bad_Guy:
So now we have to wonder how Sif survived it and any more possible people other than the King.
The most likely explanation is that Siffrin just wasn't in the country when it went down.

We know from the croissant incident that there is at least one other person out there who was from the country. Presumably, other travelers and immigrants exist, though likely not many.

My theory is that the incident occured when Sif ran away from home. They were out on the boat in the ocean and BAM no more home.
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