In Stars And Time

In Stars And Time

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Dialogue Skip Bug
Someone just beat me to the punch to make a thread for this, but I also ran into a fatal error while trying to skip dialogue during the bed scene in the clocktower.

Here's what it looks like in-game [cdn.discordapp.com]

And here's a screenshot of the DevTools [cdn.discordapp.com]

Hope that helps!
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Showing 1-5 of 5 comments
anatidaedalus Nov 21, 2023 @ 12:16am 
Also, it's definitely replicable - I've run into it at some point during the clocktower cutscenes after Loop 1 (as early as just past the group hug and as late as Odile's threat) every single time I've tried to skip through them so far, and it spits out the exact same error log each and every try.

If I don't skip any dialogue after going to bed, then everything runs without issue.

EDIT: It's not strictly limited to the clocktower; the same error with the same log just happened as I skipped the launch credits.
EDIT 2: And now on the map screen as well, without any skipping at all!

Also, just for the sake of best practice, the error message reads as follows:
Error
Uncaught TypeError: Cannot read property 'width' of null
Last edited by anatidaedalus; Nov 21, 2023 @ 4:25am
Miklik Nov 21, 2023 @ 8:13pm 
Yeah, I'm getting this in a few places as well. Talking to the Dormont shopkeeper after knowing they know about the locked door and also while talking to the first NPC you see in Dormont on the left, the one you can suggest one of your party members to talk about.
Sucker Punch Nov 23, 2023 @ 10:47am 
I got the same error both when trying to skip forward after tripping on the banana peel, then when I reloaded my game I went to the castle without skipping and it happened again.

Gamebreaking for me, will be waiting for a patch before continuing.
cryan817 Nov 24, 2023 @ 4:48pm 
I've been getting this bug too! It's happened a few times while skipping dialogue (all different conversations), and then once when I tried to loop back to Dormont from floor 3.
Nogueh Nov 25, 2023 @ 4:40am 
Got this bug right now while I was fighting the first Rancoeur sadness in Loop 1 (i think?), after getting Siffrin killed and revived by Mira. I'm not sure if it's about the resolution, I'm playing on 1366x768 resolution on a laptop.
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