Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So basically identical stats to a Sherman before upgrades, albeit slightly higher armor.
Stug has 120 side armor so boys AT and zooks will penetrate reliably, Anti tank gun at medium range will also have a 71% - 100% chance to pen.
If it drives right up to your infantry I've found para satchel actually do pretty well at instan killing.
But your going to need an AT gun, Hell Cat, or 76mm Sherman to fight a stug at long range.
Both Stug G and Stug D seem to perform extremely well for their costs.
https://coh3stats.com/stats/leaderboards
Common...
https://www.reddit.com/r/CompanyOfHeroes/comments/11sk6g1/are_stugs_much_weaker_in_coh3_compared_to_coh2/