Company of Heroes 3

Company of Heroes 3

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Not seeing tank engine damage
Been hitting a lot of tanks with Shreks lately,and never seem to slow them down like they used to when they would limp away at reduced speed damaged.
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Beiträge 13 von 3
They need to be damaged enough (75% health) for engine damage to take effect after hitting with a snare. Otherwise you just get a short stun.

If you are not referring to the Panzerfaust, but indeed the Panzerschreck, then this is just a regular AT weapon. They don't dish out engine damage critical (which would be insane). That's exlusive to abilities such as AT grenades, Panzerfausts, etc. and mines.
Zuletzt bearbeitet von ShodaN; 16. März um 14:36
Ursprünglich geschrieben von ShodaN:
They need to be damaged enough (75% health) for engine damage to take effect after hitting with a snare. Otherwise you just get a short stun.

If you are not referring to the Panzerfaust, but indeed the Panzerschreck, then this is just a regular AT weapon. They don't dish out engine damage critical (which would be insane). That's exlusive to abilities such as AT grenades, Panzerfausts, etc. and mines.
I think the threshold is 50%, but I could be wrong
Ursprünglich geschrieben von Lynx:
Ursprünglich geschrieben von ShodaN:
They need to be damaged enough (75% health) for engine damage to take effect after hitting with a snare. Otherwise you just get a short stun.

If you are not referring to the Panzerfaust, but indeed the Panzerschreck, then this is just a regular AT weapon. They don't dish out engine damage critical (which would be insane). That's exlusive to abilities such as AT grenades, Panzerfausts, etc. and mines.
I think the threshold is 50%, but I could be wrong

I don't believe 2 shrek would get a Sherman under 50%. However, the damage from the first will allow the 2nd to crit.
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Beiträge 13 von 3
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Geschrieben am: 16. März um 14:32
Beiträge: 3