Company of Heroes 3

Company of Heroes 3

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Arashenstein Mar 27, 2024 @ 3:49pm
New Battlegroups are hilariously stupid
The british one is a bit acceptable but DAK version is completely out of CnC games it is total sci-fi. Invisible moving tanks even from close range is just hilarious.

The moment we are waiting for Nashorn or King Tiger or Jagdtiger or jagdpantehr and then suddenly "Invisible tanks"... what is going on at relic?
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Showing 1-15 of 30 comments
Static Mar 27, 2024 @ 4:28pm 
I agree. It was pretty disappointing to see the new DAK battlegroup.
Nightshade878 Mar 27, 2024 @ 5:05pm 
I don't hate the camouflage stuff cause there's only so many ways you can translate the effective use of camo into a strategy videogame, but the battlegroup just seems too situational to be useful, especially in team games.

The british battlegroup seems absurd though. Good luck keeping any tanks on the field anymore if youre axis.
Arashenstein Mar 27, 2024 @ 5:49pm 
Originally posted by Nightshade878:
I don't hate the camouflage stuff cause there's only so many ways you can translate the effective use of camo into a strategy videogame, but the battlegroup just seems too situational to be useful, especially in team games.

The british battlegroup seems absurd though. Good luck keeping any tanks on the field anymore if youre axis.
the best thing about COH1 was the immersion and realism, COH2 reduced and COH3 completely killed it.
Nightshade878 Mar 27, 2024 @ 6:04pm 
Originally posted by Arashenstein:
Originally posted by Nightshade878:
I don't hate the camouflage stuff cause there's only so many ways you can translate the effective use of camo into a strategy videogame, but the battlegroup just seems too situational to be useful, especially in team games.

The british battlegroup seems absurd though. Good luck keeping any tanks on the field anymore if youre axis.
the best thing about COH1 was the immersion and realism, COH2 reduced and COH3 completely killed it.

Lol none of these games have been realistic, and you dont want them to be. Remember the winter mechanics in early CoH2? Where the cold could kill your troops? That was realistic. Remember how they removed it cause it wasnt fun? Yeah, me too.
Hussarius® Mar 27, 2024 @ 6:05pm 
Where can I see the new battlegroup information?
Cipher Esteria Mar 27, 2024 @ 6:08pm 
Originally posted by Arashenstein:
the best thing about COH1 was the immersion and realism, COH2 reduced and COH3 completely killed it.

Ah yes realism.
Zombie Grenadiers and tracking heat seaking snares sure are realistic.
Thats just the tip of the iceberg.
Nightshade878 Mar 27, 2024 @ 6:13pm 
Originally posted by Hussarius®:
Where can I see the new battlegroup information?

https://www.youtube.com/watch?v=3sjZCYQMbZY

https://www.youtube.com/watch?v=sKtoq5q51HU
Arashenstein Mar 27, 2024 @ 6:23pm 
Originally posted by Nightshade878:
Originally posted by Arashenstein:
the best thing about COH1 was the immersion and realism, COH2 reduced and COH3 completely killed it.

Lol none of these games have been realistic, and you dont want them to be. Remember the winter mechanics in early CoH2? Where the cold could kill your troops? That was realistic. Remember how they removed it cause it wasnt fun? Yeah, me too.
I thought it was very clear what I meant by "realistic" it means this:

No Sci-fi stuff like:
- Invisible tanks
- RIfles converting magically to rangers on the field
- Bunkers and other constructions magically build themselves without workers
- Destroying a fuel cargo grants you fuel
Murray Mar 27, 2024 @ 6:23pm 
I don't mind the silliness of it but I'm just not looking forward having to deal with invisible enemy tanks, sounds really frustrating to play against.
Nightshade878 Mar 27, 2024 @ 6:26pm 
Originally posted by Murray:
I don't mind the silliness of it but I'm just not looking forward having to deal with invisible enemy tanks, sounds really frustrating to play against.

You say that but with how much MORE anti-tank the brits are getting in Australian Defense on top of what they already have PLUS ranger zook blobs and I dont think allies have much room to complain about Axis getting a short, probably muni expensive boost in survivability to their tanks
Seethus Mar 27, 2024 @ 7:17pm 
Originally posted by Nightshade878:
Originally posted by Murray:
I don't mind the silliness of it but I'm just not looking forward having to deal with invisible enemy tanks, sounds really frustrating to play against.

You say that but with how much MORE anti-tank the brits are getting in Australian Defense on top of what they already have PLUS ranger zook blobs and I dont think allies have much room to complain about Axis getting a short, probably muni expensive boost in survivability to their tanks
The 2 pounder are light AT, they will either need to be replaced or build heaps of them for mid or late game to still be relevant.
Nightshade878 Mar 27, 2024 @ 8:28pm 
Originally posted by Seethus:
Originally posted by Nightshade878:

You say that but with how much MORE anti-tank the brits are getting in Australian Defense on top of what they already have PLUS ranger zook blobs and I dont think allies have much room to complain about Axis getting a short, probably muni expensive boost in survivability to their tanks
The 2 pounder are light AT, they will either need to be replaced or build heaps of them for mid or late game to still be relevant.

Youre not using the 2lbr to directly kill tanks. You're using it to slow/disable tanks so the rest of your BOYS blob / 6lb Guns / Tanks / 17lbrs / Scots Guard / ect. can kill the tank.
Slim Mar 27, 2024 @ 8:52pm 
Originally posted by Nightshade878:
Originally posted by Arashenstein:
the best thing about COH1 was the immersion and realism, COH2 reduced and COH3 completely killed it.

Lol none of these games have been realistic, and you dont want them to be. Remember the winter mechanics in early CoH2? Where the cold could kill your troops? That was realistic. Remember how they removed it cause it wasnt fun? Yeah, me too.

I was highly disappointed they took the snow storms out. The one 4v4 factory map was my favorite in CoH2. I mean I get it, nobody likes to be limited by game mechanics. But, ffs I've played Counter Strike since it was a HL mod off some sketchy website and I've been so burnt out on DE_Dust or Italy that I could happily never play the game again. Sometimes the change of pace is a nice break from the same damn thing every match.
T-70 X-Wing Mar 28, 2024 @ 12:35am 
British BG looks good hopefully options will be fluid and not metafied as the game goes on i absoluetly despise the metafied gameplay.

Dak BG ? i dont know man some of those abalities look extremely OP 1 Reverse DPS mainlines are problem already but now DAK has the potential to plunder US or UK LMGs from destoryed veichles. A halftrack that gives passive camo to every infantry and team weapon in its AOE or gimmicky radio beacons or the ultimate every vecihle becomes invisible until they engage ?
Some of these abalities dont look like they have been tought thorugly but i suppose that is to be expected in a Typical Gameplay DLC add on new gimmicks gonna be stupid OP until next content update so people would buy em. Ehhh I dont know i quited the PVP a while ago its bad for my sanity
Doozie Mar 28, 2024 @ 6:37am 
Originally posted by Arashenstein:
Originally posted by Nightshade878:

Lol none of these games have been realistic, and you dont want them to be. Remember the winter mechanics in early CoH2? Where the cold could kill your troops? That was realistic. Remember how they removed it cause it wasnt fun? Yeah, me too.
I thought it was very clear what I meant by "realistic" it means this:

No Sci-fi stuff like:
- Invisible tanks
- RIfles converting magically to rangers on the field
- Bunkers and other constructions magically build themselves without workers
- Destroying a fuel cargo grants you fuel


We're playing a video game, you know that right?

I think it looks fun and I bet high elo guys will be giving us some exciting replays with it.
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Date Posted: Mar 27, 2024 @ 3:49pm
Posts: 30