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Win rates are now completely useless.
Try 54% in 3v3 and 55% in 4v4 after MONTHS of 'meta settling'.
In this case, with it being allies winning more, and axis whiners having nervous breakdowns, no meta settling allowed, only kneejerk balance patches to appease crybabies.
This is exactly why the win rates went so high so quickly, all the axis mains , oops i mean 'all faction players', saw the nerfs and thought, I'm only going to play allies until axis are OP again.
That's 1s and 2s.
Coupled with the sound bug they reintroduced into another one of their games. A bug that after 13 years of it existing Relic could never figure out how to fix. Imma wonder how well the community will hold up for when they finally get around to next years patch.