Company of Heroes 3

Company of Heroes 3

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Ocelot Feb 28, 2024 @ 2:12pm
Meta for DAK now?
^
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Showing 1-15 of 38 comments
Slim Feb 28, 2024 @ 3:11pm 
Jaeger rifle spam is about the only thing that works. Good luck surviving that long.
Ocelot Feb 29, 2024 @ 5:53am 
thank you^ but what about the allied infantry swarm?
Ocelot Feb 29, 2024 @ 6:52am 
Give em the 100 ammunition mg? :/
HollyMolly Feb 29, 2024 @ 6:58am 
Double Bike Start against the Brit Pioneers :cozycsgoctwhite:
Aeonax Feb 29, 2024 @ 8:28am 
losing
Katitoff Feb 29, 2024 @ 8:36am 
Stock army with multiple Pjagers.
TankinatorXD Feb 29, 2024 @ 8:38am 
Brit Pios might get hotfixed.
Katitoff Feb 29, 2024 @ 8:55am 
Originally posted by TankinatorXD:
Brit Pios might get hotfixed.
Doesn't matter, USF still claps hard, just without double jeep and with discountet easy8, fast grayhound is still a thing and single rifle in cover can push back 250 with ppios.

DAK early game is non existent and the "late game buff" is noticable once you call in your FIFTH combat group assuming you're calling only P3 one.
Ocelot Feb 29, 2024 @ 11:04am 
Christ^, I resonate with this.
Ocelot Feb 29, 2024 @ 11:07am 
Thank you for everyone's replies. I once saw a guy with 4 bikes....I usually use assgrens as my mainline, so I will try to add more PJs, maybe using them from the call-in. But the assgrens seem less effective now, and I assume the pgrens are still no good, especially to avoid manpower drain....

can you use PJs at range and kite around? How effective is ambush?

anyone using the artillery tractor? I laugh, because I think the lockdown ability is a little silly Since DAK constantly has to move. But I have been trying it out for the arty and territory capturing.

Anyway just want to keep mulling this question over.
Mike Feb 29, 2024 @ 11:28am 
buff for brits are okay but that buff for royal engineers are ridiculous they over buffed it they really did not need another 10hp when they were strong already
CHINOOOK Feb 29, 2024 @ 12:30pm 
Too early to say. DAK meta has to reinvent itself since pretty much every crutch cheese strat they used before got hit with the nerf bat in some way.
Slim Feb 29, 2024 @ 12:30pm 
Grens in any form are not really good units to focus on. They are entirely too expensive in manpower upkeep and reinforcement costs. You'll never be able to bleed a USF player and PGrens get wasted by the new Brens. I mean, maybe a couple but their manpower bleed is detrimental if you're trying to invest in costly upgrades that allow your vehicles to contend against vastly better Allied counterparts.

I'd suggest sticking with PPios for your infantry with Jaeger AT rifle support. Flak Half truck is still necessary but essentially has been converted into the roll a stationary MG provides.

I'm still not sold on P3s being an investment as they cannot contend with Hellcats or Matildas without a significantly higher investment. And come out later than Allied medium tanks if you go with flak trucks. Gaustitory or however the hell they are spelt are something that you might consider to help against infantry but their investment is huge too.
ShodaN Feb 29, 2024 @ 12:47pm 
Originally posted by Slim:
I'm still not sold on P3s being an investment as they cannot contend with Hellcats or Matildas without a significantly higher investment.
Why would a PIII - a fast medium tank with light gun and high rate of fire - contend with a dedicated tank destroyer and a heavy tank? Like at all? DAK already has one of the most cost efficient anti tank units in the Marder III, which can punsh way, way above it's cost.
Slim Feb 29, 2024 @ 1:23pm 
Originally posted by ShodaN:
Originally posted by Slim:
I'm still not sold on P3s being an investment as they cannot contend with Hellcats or Matildas without a significantly higher investment.
Why would a PIII - a fast medium tank with light gun and high rate of fire - contend with a dedicated tank destroyer and a heavy tank? Like at all? DAK already has one of the most cost efficient anti tank units in the Marder III, which can punsh way, way above it's cost.

Is the same argument I see all the time, why can't I use it? lol

But hey, lets do some math;

DAK: Marder
MP Fuel
160 35
200 55
100 25
280 25
200 Pen modification
325 Edit: Rapid Advance upgrade to give the Marder a chance in hell at actually shooting something.

1265 140

USF: Hellcat
War Machine 25% off Manpower for 3CP
120 15
200 45
300 120
240 70
100 25 Upgrade that nulls DAK pen mod

960 250

UKF: Matilda
Light Veh Withdraw for discount Edit: I didn't apply a discount, just saying it's possible
Desig Target for vision and easy kill
120 15
300 110
240 55
360 90 or 300 70 for direct counter to Marder with Crusader

1020 270 or 960 250

It appears that a tier 2 casemate TD who suffers from pathing issues, mind you all non turret tanks suffer from that, and is on a faction that is manpower starved isn't all that much less expensive than the Hellcat, Matilda or Crusader.

But, how many more Marders does the DAK player have to make before they can deter a tank rush from a single of the other tanks?
Last edited by Slim; Feb 29, 2024 @ 1:28pm
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Date Posted: Feb 28, 2024 @ 2:12pm
Posts: 38