Company of Heroes 3

Company of Heroes 3

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Pilot2122 Apr 9, 2023 @ 10:22pm
Anti-Air
How has American Anti-Air not been fixed in a hot fix yet? Among all the balance issues in the game, this seems like a glaring issue, and such an issue that at first glance it is perceived to be a bug. If American Anti-Air is intended to be this strong, then the game which is already dying is going to die even faster.

Lets just eliminate any possibility of Luftwaffe ever being used, or being able to be called in

https://www.youtube.com/watch?v=6ghem4p2Q2E&ab_channel=Arep
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Eryan Apr 9, 2023 @ 10:35pm 
Originally posted by Pilot2122:
How has American Anti-Air not been fixed in a hot fix yet? Among all the balance issues in the game, this seems like a glaring issue, and such an issue that at first glance it is perceived to be a bug. If American Anti-Air is intended to be this strong, then the game which is already dying is going to die even faster.

Lets just eliminate any possibility of Luftwaffe ever being used, or being able to be called in

https://www.youtube.com/watch?v=6ghem4p2Q2E&ab_channel=Arep

As an UKF main i wholehartedly agree, how cant hey leave UKF AA so bad compared to Axis/USF AA.
I need at least 2 AA crusaders just to down kill one loitering plane. And it doesn't get downed until the end.
The bofors guns in the campaign would do the trick.
Historically the Allies had less need for good AA than the Axis and put less emphasis on it.
The Crusaders Bofors AA in game historically had huge problems tracking aircraft properly and had a very short production run for example.
As for the game I agree that killing aircraft if the enemy chooses that route takes a fair chunk of your popcap to achieve and even then you don't really have a reliable effect.
Enemy aircraft tend to come in from your side of the map, your lines as well, which is strange.
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Date Posted: Apr 9, 2023 @ 10:22pm
Posts: 2